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chore(Core/Misc): Change all TODO to doxygen comment (#14966)
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@@ -229,7 +229,7 @@ public:
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for (ObjectGuid const& guid : EggList)
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{
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// Eggs should be destroyed instead
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// @todo: after dynamic spawns
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/// @todo: after dynamic spawns
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if (GameObject* egg = instance->GetGameObject(guid))
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{
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egg->SetPhaseMask(2, true);
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@@ -777,7 +777,7 @@ public:
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return true;
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case 16:
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SendGossipMenuFor(player, 100116, creature->GetGUID());
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// todo: we need to play these 3 emote in sequence, we play only the last one right now.
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/// @todo: we need to play these 3 emote in sequence, we play only the last one right now.
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creature->HandleEmoteCommand(274);
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creature->HandleEmoteCommand(1);
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creature->HandleEmoteCommand(397);
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