mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-17 02:50:29 +00:00
Fix CMake custom script (#658)
* CMake - CMake now detects custom scripts in the Custom directory * CMake - CMake now detects the custom script headers * CMake - Added an example in the README on how to make a CMakeLists.txt for a custom script
This commit is contained in:
@@ -8,3 +8,19 @@ add scripts to project solution.
|
||||
|
||||
BTW, **We strongly suggest you** to use our module system to create your custom
|
||||
powerful module instead of simple scripts.
|
||||
|
||||
|
||||
|
||||
|
||||
-----------------
|
||||
CMakeLists.txt example:
|
||||
|
||||
set(scripts_STAT_SRCS
|
||||
${scripts_STAT_SRCS}
|
||||
${AC_SCRIPTS_DIR}/Custom/your_script.cpp
|
||||
${AC_SCRIPTS_DIR}/Custom/your_script.h
|
||||
)
|
||||
|
||||
AC_ADD_SCRIPT_LOADER("Custom" "ScriptLoader.h")
|
||||
|
||||
message(" -> Prepared: My custom scripts")
|
||||
|
||||
Reference in New Issue
Block a user