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fix(Core/Grids): Grid improvements (#20955)
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@@ -2160,10 +2160,6 @@ void Spell::SearchTargets(SEARCHER& searcher, uint32 containerMask, Unit* refere
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x = pos->GetPositionX();
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y = pos->GetPositionY();
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CellCoord p(Acore::ComputeCellCoord(x, y));
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Cell cell(p);
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cell.SetNoCreate();
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Map* map = referer->GetMap();
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if (searchInWorld)
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