Merge branch 'threading_rewrite' of https://github.com/ShinDarth/azerothcore-wotlk into threading_rewrite

This commit is contained in:
Yehonal
2016-08-19 23:54:55 +02:00
36 changed files with 751 additions and 781 deletions

View File

@@ -33,91 +33,91 @@ class misc_commandscript : public CommandScript
public:
misc_commandscript() : CommandScript("misc_commandscript") { }
ChatCommand* GetCommands() const
std::vector<ChatCommand> GetCommands() const override
{
static ChatCommand groupCommandTable[] =
static std::vector<ChatCommand> groupCommandTable =
{
{ "leader", SEC_ADMINISTRATOR, false, &HandleGroupLeaderCommand, "", NULL },
{ "disband", SEC_ADMINISTRATOR, false, &HandleGroupDisbandCommand, "", NULL },
{ "remove", SEC_ADMINISTRATOR, false, &HandleGroupRemoveCommand, "", NULL },
{ "join", SEC_ADMINISTRATOR, false, &HandleGroupJoinCommand, "", NULL },
{ "list", SEC_ADMINISTRATOR, false, &HandleGroupListCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
{ "leader", SEC_ADMINISTRATOR, false, &HandleGroupLeaderCommand, "" },
{ "disband", SEC_ADMINISTRATOR, false, &HandleGroupDisbandCommand, "" },
{ "remove", SEC_ADMINISTRATOR, false, &HandleGroupRemoveCommand, "" },
{ "join", SEC_ADMINISTRATOR, false, &HandleGroupJoinCommand, "" },
{ "list", SEC_ADMINISTRATOR, false, &HandleGroupListCommand, "" },
{ NULL, 0, false, NULL, "" }
};
static ChatCommand petCommandTable[] =
static std::vector<ChatCommand> petCommandTable =
{
{ "create", SEC_GAMEMASTER, false, &HandleCreatePetCommand, "", NULL },
{ "learn", SEC_GAMEMASTER, false, &HandlePetLearnCommand, "", NULL },
{ "unlearn", SEC_GAMEMASTER, false, &HandlePetUnlearnCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
{ "create", SEC_GAMEMASTER, false, &HandleCreatePetCommand, "" },
{ "learn", SEC_GAMEMASTER, false, &HandlePetLearnCommand, "" },
{ "unlearn", SEC_GAMEMASTER, false, &HandlePetUnlearnCommand, "" },
{ NULL, 0, false, NULL, "" }
};
static ChatCommand sendCommandTable[] =
static std::vector<ChatCommand> sendCommandTable =
{
{ "items", SEC_ADMINISTRATOR, true, &HandleSendItemsCommand, "", NULL },
{ "mail", SEC_GAMEMASTER, true, &HandleSendMailCommand, "", NULL },
{ "message", SEC_ADMINISTRATOR, true, &HandleSendMessageCommand, "", NULL },
{ "money", SEC_ADMINISTRATOR, true, &HandleSendMoneyCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
{ "items", SEC_ADMINISTRATOR, true, &HandleSendItemsCommand, "" },
{ "mail", SEC_GAMEMASTER, true, &HandleSendMailCommand, "" },
{ "message", SEC_ADMINISTRATOR, true, &HandleSendMessageCommand, "" },
{ "money", SEC_ADMINISTRATOR, true, &HandleSendMoneyCommand, "" },
{ NULL, 0, false, NULL, "" }
};
static ChatCommand commandTable[] =
static std::vector<ChatCommand> commandTable =
{
{ "dev", SEC_ADMINISTRATOR, false, &HandleDevCommand, "", NULL },
{ "gps", SEC_ADMINISTRATOR, false, &HandleGPSCommand, "", NULL },
{ "aura", SEC_ADMINISTRATOR, false, &HandleAuraCommand, "", NULL },
{ "unaura", SEC_ADMINISTRATOR, false, &HandleUnAuraCommand, "", NULL },
{ "appear", SEC_GAMEMASTER, false, &HandleAppearCommand, "", NULL },
{ "summon", SEC_GAMEMASTER, false, &HandleSummonCommand, "", NULL },
{ "groupsummon", SEC_GAMEMASTER, false, &HandleGroupSummonCommand, "", NULL },
{ "commands", SEC_PLAYER, true, &HandleCommandsCommand, "", NULL },
{ "die", SEC_ADMINISTRATOR, false, &HandleDieCommand, "", NULL },
{ "revive", SEC_ADMINISTRATOR, true, &HandleReviveCommand, "", NULL },
{ "dismount", SEC_PLAYER, false, &HandleDismountCommand, "", NULL },
{ "guid", SEC_GAMEMASTER, false, &HandleGUIDCommand, "", NULL },
{ "help", SEC_PLAYER, true, &HandleHelpCommand, "", NULL },
{ "itemmove", SEC_GAMEMASTER, false, &HandleItemMoveCommand, "", NULL },
{ "cooldown", SEC_ADMINISTRATOR, false, &HandleCooldownCommand, "", NULL },
{ "distance", SEC_ADMINISTRATOR, false, &HandleGetDistanceCommand, "", NULL },
{ "recall", SEC_GAMEMASTER, false, &HandleRecallCommand, "", NULL },
{ "save", SEC_PLAYER, false, &HandleSaveCommand, "", NULL },
{ "saveall", SEC_GAMEMASTER, true, &HandleSaveAllCommand, "", NULL },
{ "kick", SEC_GAMEMASTER, true, &HandleKickPlayerCommand, "", NULL },
{ "unstuck", SEC_GAMEMASTER, true, &HandleUnstuckCommand, "", NULL },
{ "taxicheat", SEC_GAMEMASTER, false, &HandleTaxiCheatCommand, "", NULL },
{ "linkgrave", SEC_ADMINISTRATOR, false, &HandleLinkGraveCommand, "", NULL },
{ "neargrave", SEC_ADMINISTRATOR, false, &HandleNearGraveCommand, "", NULL },
{ "explorecheat", SEC_ADMINISTRATOR, false, &HandleExploreCheatCommand, "", NULL },
{ "showarea", SEC_ADMINISTRATOR, false, &HandleShowAreaCommand, "", NULL },
{ "hidearea", SEC_ADMINISTRATOR, false, &HandleHideAreaCommand, "", NULL },
{ "additem", SEC_ADMINISTRATOR, false, &HandleAddItemCommand, "", NULL },
{ "additemset", SEC_ADMINISTRATOR, false, &HandleAddItemSetCommand, "", NULL },
{ "bank", SEC_ADMINISTRATOR, false, &HandleBankCommand, "", NULL },
{ "wchange", SEC_ADMINISTRATOR, false, &HandleChangeWeather, "", NULL },
{ "maxskill", SEC_ADMINISTRATOR, false, &HandleMaxSkillCommand, "", NULL },
{ "setskill", SEC_ADMINISTRATOR, false, &HandleSetSkillCommand, "", NULL },
{ "pinfo", SEC_GAMEMASTER, true, &HandlePInfoCommand, "", NULL },
{ "respawn", SEC_ADMINISTRATOR, false, &HandleRespawnCommand, "", NULL },
{ "dev", SEC_ADMINISTRATOR, false, &HandleDevCommand, "" },
{ "gps", SEC_ADMINISTRATOR, false, &HandleGPSCommand, "" },
{ "aura", SEC_ADMINISTRATOR, false, &HandleAuraCommand, "" },
{ "unaura", SEC_ADMINISTRATOR, false, &HandleUnAuraCommand, "" },
{ "appear", SEC_GAMEMASTER, false, &HandleAppearCommand, "" },
{ "summon", SEC_GAMEMASTER, false, &HandleSummonCommand, "" },
{ "groupsummon", SEC_GAMEMASTER, false, &HandleGroupSummonCommand, "" },
{ "commands", SEC_PLAYER, true, &HandleCommandsCommand, "" },
{ "die", SEC_ADMINISTRATOR, false, &HandleDieCommand, "" },
{ "revive", SEC_ADMINISTRATOR, true, &HandleReviveCommand, "" },
{ "dismount", SEC_PLAYER, false, &HandleDismountCommand, "" },
{ "guid", SEC_GAMEMASTER, false, &HandleGUIDCommand, "" },
{ "help", SEC_PLAYER, true, &HandleHelpCommand, "" },
{ "itemmove", SEC_GAMEMASTER, false, &HandleItemMoveCommand, "" },
{ "cooldown", SEC_ADMINISTRATOR, false, &HandleCooldownCommand, "" },
{ "distance", SEC_ADMINISTRATOR, false, &HandleGetDistanceCommand, "" },
{ "recall", SEC_GAMEMASTER, false, &HandleRecallCommand, "" },
{ "save", SEC_PLAYER, false, &HandleSaveCommand, "" },
{ "saveall", SEC_GAMEMASTER, true, &HandleSaveAllCommand, "" },
{ "kick", SEC_GAMEMASTER, true, &HandleKickPlayerCommand, "" },
{ "unstuck", SEC_GAMEMASTER, true, &HandleUnstuckCommand, "" },
{ "taxicheat", SEC_GAMEMASTER, false, &HandleTaxiCheatCommand, "" },
{ "linkgrave", SEC_ADMINISTRATOR, false, &HandleLinkGraveCommand, "" },
{ "neargrave", SEC_ADMINISTRATOR, false, &HandleNearGraveCommand, "" },
{ "explorecheat", SEC_ADMINISTRATOR, false, &HandleExploreCheatCommand, "" },
{ "showarea", SEC_ADMINISTRATOR, false, &HandleShowAreaCommand, "" },
{ "hidearea", SEC_ADMINISTRATOR, false, &HandleHideAreaCommand, "" },
{ "additem", SEC_ADMINISTRATOR, false, &HandleAddItemCommand, "" },
{ "additemset", SEC_ADMINISTRATOR, false, &HandleAddItemSetCommand, "" },
{ "bank", SEC_ADMINISTRATOR, false, &HandleBankCommand, "" },
{ "wchange", SEC_ADMINISTRATOR, false, &HandleChangeWeather, "" },
{ "maxskill", SEC_ADMINISTRATOR, false, &HandleMaxSkillCommand, "" },
{ "setskill", SEC_ADMINISTRATOR, false, &HandleSetSkillCommand, "" },
{ "pinfo", SEC_GAMEMASTER, true, &HandlePInfoCommand, "" },
{ "respawn", SEC_ADMINISTRATOR, false, &HandleRespawnCommand, "" },
{ "send", SEC_GAMEMASTER, true, NULL, "", sendCommandTable },
{ "pet", SEC_GAMEMASTER, false, NULL, "", petCommandTable },
{ "mute", SEC_GAMEMASTER, true, &HandleMuteCommand, "", NULL },
{ "unmute", SEC_GAMEMASTER, true, &HandleUnmuteCommand, "", NULL },
{ "movegens", SEC_ADMINISTRATOR, false, &HandleMovegensCommand, "", NULL },
{ "cometome", SEC_ADMINISTRATOR, false, &HandleComeToMeCommand, "", NULL },
{ "damage", SEC_ADMINISTRATOR, false, &HandleDamageCommand, "", NULL },
{ "combatstop", SEC_GAMEMASTER, true, &HandleCombatStopCommand, "", NULL },
{ "flusharenapoints", SEC_ADMINISTRATOR, false, &HandleFlushArenaPointsCommand, "", NULL },
{ "repairitems", SEC_GAMEMASTER, true, &HandleRepairitemsCommand, "", NULL },
{ "waterwalk", SEC_GAMEMASTER, false, &HandleWaterwalkCommand, "", NULL },
{ "freeze", SEC_GAMEMASTER, false, &HandleFreezeCommand, "", NULL },
{ "unfreeze", SEC_GAMEMASTER, false, &HandleUnFreezeCommand, "", NULL },
{ "mute", SEC_GAMEMASTER, true, &HandleMuteCommand, "" },
{ "unmute", SEC_GAMEMASTER, true, &HandleUnmuteCommand, "" },
{ "movegens", SEC_ADMINISTRATOR, false, &HandleMovegensCommand, "" },
{ "cometome", SEC_ADMINISTRATOR, false, &HandleComeToMeCommand, "" },
{ "damage", SEC_ADMINISTRATOR, false, &HandleDamageCommand, "" },
{ "combatstop", SEC_GAMEMASTER, true, &HandleCombatStopCommand, "" },
{ "flusharenapoints", SEC_ADMINISTRATOR, false, &HandleFlushArenaPointsCommand, "" },
{ "repairitems", SEC_GAMEMASTER, true, &HandleRepairitemsCommand, "" },
{ "waterwalk", SEC_GAMEMASTER, false, &HandleWaterwalkCommand, "" },
{ "freeze", SEC_GAMEMASTER, false, &HandleFreezeCommand, "" },
{ "unfreeze", SEC_GAMEMASTER, false, &HandleUnFreezeCommand, "" },
{ "group", SEC_ADMINISTRATOR, false, NULL, "", groupCommandTable },
{ "possess", SEC_ADMINISTRATOR, false, HandlePossessCommand, "", NULL },
{ "unpossess", SEC_ADMINISTRATOR, false, HandleUnPossessCommand, "", NULL },
{ "bindsight", SEC_ADMINISTRATOR, false, HandleBindSightCommand, "", NULL },
{ "unbindsight", SEC_ADMINISTRATOR, false, HandleUnbindSightCommand, "", NULL },
{ "playall", SEC_GAMEMASTER, false, HandlePlayAllCommand, "", NULL },
{ "skirmish", SEC_ADMINISTRATOR, false, HandleSkirmishCommand, "", NULL },
{ "mailbox", SEC_ADMINISTRATOR, false, &HandleMailBoxCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
{ "possess", SEC_ADMINISTRATOR, false, HandlePossessCommand, "" },
{ "unpossess", SEC_ADMINISTRATOR, false, HandleUnPossessCommand, "" },
{ "bindsight", SEC_ADMINISTRATOR, false, HandleBindSightCommand, "" },
{ "unbindsight", SEC_ADMINISTRATOR, false, HandleUnbindSightCommand, "" },
{ "playall", SEC_GAMEMASTER, false, HandlePlayAllCommand, "" },
{ "skirmish", SEC_ADMINISTRATOR, false, HandleSkirmishCommand, "" },
{ "mailbox", SEC_ADMINISTRATOR, false, &HandleMailBoxCommand, "" },
{ NULL, 0, false, NULL, "" }
};
return commandTable;
}