Merge branch 'threading_rewrite' of https://github.com/ShinDarth/azerothcore-wotlk into threading_rewrite

This commit is contained in:
Yehonal
2016-08-19 23:54:55 +02:00
36 changed files with 751 additions and 781 deletions

View File

@@ -20,6 +20,7 @@
#include "CreatureAI.h"
#include "Player.h"
#include "WorldPacket.h"
#include "Chat.h"
// This is the global static registry of scripts.
/*template<class TScript>
@@ -951,12 +952,15 @@ OutdoorPvP* ScriptMgr::CreateOutdoorPvP(OutdoorPvPData const* data)
return tmpscript->GetOutdoorPvP();
}
std::vector<ChatCommand*> ScriptMgr::GetChatCommands()
std::vector<ChatCommand> ScriptMgr::GetChatCommands()
{
std::vector<ChatCommand*> table;
std::vector<ChatCommand> table;
FOR_SCRIPTS_RET(CommandScript, itr, end, table)
table.push_back(itr->second->GetCommands());
{
std::vector<ChatCommand> cmds = itr->second->GetCommands();
table.insert(table.end(), cmds.begin(), cmds.end());
}
return table;
}

View File

@@ -549,7 +549,7 @@ class CommandScript : public ScriptObject
public:
// Should return a pointer to a valid command table (ChatCommand array) to be used by ChatHandler.
virtual ChatCommand* GetCommands() const = 0;
virtual std::vector<ChatCommand> GetCommands() const = 0;
};
class WeatherScript : public ScriptObject, public UpdatableScript<Weather>
@@ -969,7 +969,7 @@ class ScriptMgr
public: /* CommandScript */
std::vector<ChatCommand*> GetChatCommands();
std::vector<ChatCommand> GetChatCommands();
public: /* WeatherScript */