feat(Core/Creatures): implement a sparring system (#19824)

This commit is contained in:
Grimdhex
2025-01-26 09:40:37 +01:00
committed by GitHub
parent 2b4a6cc902
commit edf2959a26
8 changed files with 114 additions and 1 deletions

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@@ -1760,6 +1760,9 @@ void World::SetInitialWorldSettings()
LOG_INFO("server.loading", "Loading Creature Data...");
sObjectMgr->LoadCreatures();
LOG_INFO("server.loading", "Loading Creature sparring...");
sObjectMgr->LoadCreatureSparring();
LOG_INFO("server.loading", "Loading Temporary Summon Data...");
sObjectMgr->LoadTempSummons(); // must be after LoadCreatureTemplates() and LoadGameObjectTemplates()