diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index 4d14585a2..7146fea21 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -538,16 +538,6 @@ void WorldSession::HandleSetSelectionOpcode(WorldPacket& recv_data) ObjectGuid guid; recv_data >> guid; - if (!guid) - { - // Clear any active gossip related to current selection if not present at player's client - GossipMenu& gossipMenu = _player->PlayerTalkClass->GetGossipMenu(); - if (gossipMenu.GetSenderGUID() == _player->GetTarget()) - { - _player->PlayerTalkClass->SendCloseGossip(); - } - } - _player->SetSelection(guid); // Change target of current autoshoot spell