feat(Core/Config): Parameter to set all creatures with WP movement active (#2615)

This commit is contained in:
Stoabrogga
2020-02-23 14:08:42 +01:00
committed by GitHub
parent d387bdc695
commit ed243d6911
6 changed files with 22 additions and 7 deletions

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@@ -422,6 +422,18 @@ PersistentCharacterCleanFlags = 0
PreloadAllNonInstancedMapGrids = 0
#
# SetAllCreaturesWithWaypointMovementActive
# Description: Set all creatures with waypoint movement active. This means that they will start
# movement once they are loaded (which happens on grid load) and keep moving even
# when no player is near. This will increase CPU usage significantly and can be
# used with enabled "PreloadAllNonInstancedMapGrids" to start waypoint movement on
# server startup.
# Default: 0 - (Disabled)
# 1 - (Enabled)
SetAllCreaturesWithWaypointMovementActive = 0
#
###################################################################################################