From ec724cda898b3bdca12c750abb213d1db8923798 Mon Sep 17 00:00:00 2001 From: Kitzunu <24550914+Kitzunu@users.noreply.github.com> Date: Fri, 20 Oct 2023 15:26:07 +0200 Subject: [PATCH] chore(Core/Conf): Remove unused config (#17544) --- src/server/apps/worldserver/worldserver.conf.dist | 11 ----------- src/server/game/World/IWorld.h | 1 - src/server/game/World/World.cpp | 12 ------------ 3 files changed, 24 deletions(-) diff --git a/src/server/apps/worldserver/worldserver.conf.dist b/src/server/apps/worldserver/worldserver.conf.dist index 9770e459e..8e728460b 100644 --- a/src/server/apps/worldserver/worldserver.conf.dist +++ b/src/server/apps/worldserver/worldserver.conf.dist @@ -1372,17 +1372,6 @@ DetectPosCollision = 1 CheckGameObjectLoS = 1 -# -# TargetPosRecalculateRange -# Description: Max distance from movement target point (+moving unit size) and targeted -# object (+size) after that new target movement point calculated. -# Range: 0.5-5.0 -# Default: 1.5 -# 0.5 - (Minimum, Contact Range, More sensitive reaction to target movement) -# 5.0 - (Maximum, Melee attack range, Less CPU usage) - -TargetPosRecalculateRange = 1.5 - # # PreloadAllNonInstancedMapGrids # Description: Preload all grids on all non-instanced maps. This will take a great amount diff --git a/src/server/game/World/IWorld.h b/src/server/game/World/IWorld.h index addd4069f..f2ed3289b 100644 --- a/src/server/game/World/IWorld.h +++ b/src/server/game/World/IWorld.h @@ -506,7 +506,6 @@ enum Rates RATE_TALENT, RATE_CORPSE_DECAY_LOOTED, RATE_INSTANCE_RESET_TIME, - RATE_TARGET_POS_RECALCULATION_RANGE, RATE_DURABILITY_LOSS_ON_DEATH, RATE_DURABILITY_LOSS_DAMAGE, RATE_DURABILITY_LOSS_PARRY, diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index dff5f5a91..f41e523b8 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -586,18 +586,6 @@ void World::LoadConfigSettings(bool reload) for (uint8 i = 0; i < MAX_MOVE_TYPE; ++i) playerBaseMoveSpeed[i] = baseMoveSpeed[i] * _rate_values[RATE_MOVESPEED]; _rate_values[RATE_CORPSE_DECAY_LOOTED] = sConfigMgr->GetOption("Rate.Corpse.Decay.Looted", 0.5f); - _rate_values[RATE_TARGET_POS_RECALCULATION_RANGE] = sConfigMgr->GetOption("TargetPosRecalculateRange", 1.5f); - if (_rate_values[RATE_TARGET_POS_RECALCULATION_RANGE] < CONTACT_DISTANCE) - { - LOG_ERROR("server.loading", "TargetPosRecalculateRange ({}) must be >= {}. Using {} instead.", _rate_values[RATE_TARGET_POS_RECALCULATION_RANGE], CONTACT_DISTANCE, CONTACT_DISTANCE); - _rate_values[RATE_TARGET_POS_RECALCULATION_RANGE] = CONTACT_DISTANCE; - } - else if (_rate_values[RATE_TARGET_POS_RECALCULATION_RANGE] > NOMINAL_MELEE_RANGE) - { - LOG_ERROR("server.loading", "TargetPosRecalculateRange ({}) must be <= {}. Using {} instead.", _rate_values[RATE_TARGET_POS_RECALCULATION_RANGE], NOMINAL_MELEE_RANGE, NOMINAL_MELEE_RANGE); - _rate_values[RATE_TARGET_POS_RECALCULATION_RANGE] = NOMINAL_MELEE_RANGE; - } - _rate_values[RATE_DURABILITY_LOSS_ON_DEATH] = sConfigMgr->GetOption("DurabilityLoss.OnDeath", 10.0f); if (_rate_values[RATE_DURABILITY_LOSS_ON_DEATH] < 0.0f) {