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fix(Scripts/Spell): Volley should trigger pet attack in defensive mode (#7453)
- Closes #7340
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@@ -1295,6 +1295,67 @@ public:
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}
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};
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// -42243 - Volley (Trigger one)
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class spell_hun_volley_trigger : public SpellScriptLoader
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{
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public:
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spell_hun_volley_trigger() : SpellScriptLoader("spell_hun_volley_trigger") {}
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class spell_hun_volley_trigger_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_hun_volley_trigger_SpellScript);
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void SelectTarget(std::list<WorldObject*>& targets)
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{
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// It's here because Volley is an AOE spell so there is no specific target to be attacked
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// Let's select one of our targets
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if (!targets.empty())
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{
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_target = *(targets.begin());
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}
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}
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void HandleFinish()
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{
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if (!_target)
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{
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return;
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}
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Unit* caster = GetCaster();
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if (!caster || !caster->IsPlayer())
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{
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return;
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}
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for (Unit::ControlSet::iterator itr = caster->m_Controlled.begin(); itr != caster->m_Controlled.end(); ++itr)
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{
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if (Unit* pet = *itr)
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{
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if (pet->IsAlive() && pet->GetTypeId() == TYPEID_UNIT)
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{
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pet->ToCreature()->AI()->OwnerAttacked(_target->ToUnit());
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}
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}
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}
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}
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void Register() override
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{
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OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_hun_volley_trigger_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
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AfterCast += SpellCastFn(spell_hun_volley_trigger_SpellScript::HandleFinish);
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}
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private:
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WorldObject* _target = nullptr;
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_hun_volley_trigger_SpellScript();
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}
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};
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void AddSC_hunter_spell_scripts()
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{
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// Ours
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@@ -1324,4 +1385,5 @@ void AddSC_hunter_spell_scripts()
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new spell_hun_sniper_training();
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new spell_hun_tame_beast();
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new spell_hun_viper_attack_speed();
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new spell_hun_volley_trigger();
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}
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