feat(Core/Scripting): move all script objects to separated files (#17860)

* feat(Core/Scripts): move all script objects to separated files

* Apply 5bfeabde81

* try gcc build

* again
This commit is contained in:
Winfidonarleyan
2023-12-03 03:13:20 +07:00
committed by GitHub
parent fe9bda1bc4
commit eb1ecc38a5
717 changed files with 5832 additions and 3579 deletions

View File

@@ -18,20 +18,26 @@
#ifndef SC_PRECOMPILED_H
#define SC_PRECOMPILED_H
#include "AchievementCriteriaScript.h"
#include "AreaTriggerScript.h"
#include "Cell.h"
#include "CellImpl.h"
#include "Chat.h"
#include "CombatAI.h"
#include "CreatureScript.h"
#include "DBCStores.h"
#include "DBCStructure.h"
#include "GameEventMgr.h"
#include "GameObject.h"
#include "GameObjectScript.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "InstanceMapScript.h"
#include "InstanceScript.h"
#include "ItemScript.h"
#include "ObjectMgr.h"
#include "PassiveAI.h"
#include "ScriptMgr.h"
#include "PlayerScript.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "SpellAuraEffects.h"