feat(Core/Scripting): move all script objects to separated files (#17860)

* feat(Core/Scripts): move all script objects to separated files

* Apply 5bfeabde81

* try gcc build

* again
This commit is contained in:
Winfidonarleyan
2023-12-03 03:13:20 +07:00
committed by GitHub
parent fe9bda1bc4
commit eb1ecc38a5
717 changed files with 5832 additions and 3579 deletions

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@@ -16,19 +16,21 @@
*/
#include "CellImpl.h"
#include "CreatureScript.h"
#include "GameEventMgr.h"
#include "GameObjectAI.h"
#include "GameObjectScript.h"
#include "GameTime.h"
#include "GridNotifiers.h"
#include "Group.h"
#include "LFGMgr.h"
#include "PassiveAI.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "SpellAuraEffects.h"
#include "SpellAuras.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
#include "TaskScheduler.h"
///////////////////////////////////////

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@@ -15,8 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "AreaTriggerScript.h"
#include "CreatureScript.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellAuras.h"

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@@ -16,17 +16,19 @@
*/
#include "CellImpl.h"
#include "CreatureScript.h"
#include "GameObjectAI.h"
#include "GameObjectScript.h"
#include "GossipDef.h"
#include "GridNotifiers.h"
#include "Group.h"
#include "LFGMgr.h"
#include "PassiveAI.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
#include "TaskScheduler.h"
/// @todo: this import is not necessary for compilation and marked as unused by the IDE

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@@ -17,13 +17,13 @@
#include "Cell.h"
#include "CellImpl.h"
#include "CreatureScript.h"
#include "GridNotifiers.h"
#include "Group.h"
#include "PassiveAI.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
///////////////////////////////////////
////// GOS
@@ -496,3 +496,4 @@ void AddSC_event_love_in_the_air()
RegisterSpellScript(spell_love_is_in_the_air_romantic_picnic);
RegisterSpellScript(spell_gen_aura_service_uniform);
}

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@@ -15,14 +15,16 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CreatureScript.h"
#include "GameObjectScript.h"
#include "GameTime.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "Spell.h"
#include "SpellAuras.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
#include <random>
enum eBonfire
@@ -893,3 +895,4 @@ void AddSC_event_midsummer_scripts()
RegisterSpellScript(spell_midsummer_juggling_torch);
RegisterSpellScript(spell_midsummer_torch_catch);
}

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@@ -15,12 +15,14 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "AchievementCriteriaScript.h"
#include "CombatAI.h"
#include "CreatureScript.h"
#include "PassiveAI.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
#include "Vehicle.h"
///////////////////////////////////////
@@ -673,3 +675,4 @@ void AddSC_event_pilgrims_end_scripts()
new achievement_pb_pilgrims_peril();
new achievement_pb_terokkar_turkey_time();
}

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@@ -15,12 +15,13 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CreatureScript.h"
#include "GameEventMgr.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "Spell.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
///////////////////////////////
// SPELLS
@@ -265,3 +266,4 @@ void AddSC_event_winter_veil_scripts()
RegisterSpellScript(spell_winter_veil_racer_slam_hit);
RegisterSpellScript(spell_winter_veil_shoot_air_rifle);
}