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feat(Core/Scripting): move all script objects to separated files (#17860)
* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
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@@ -15,6 +15,17 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "AreaTriggerScript.h"
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#include "CreatureScript.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "ScriptedEscortAI.h"
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#include "ScriptedGossip.h"
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#include "SpellAuraEffects.h"
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#include "SpellAuras.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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#include "karazhan.h"
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/* ScriptData
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SDName: Karazhan
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SD%Complete: 100
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@@ -28,16 +39,6 @@ npc_berthold
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npc_image_of_medivh
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EndContentData */
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#include "karazhan.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptedEscortAI.h"
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#include "ScriptedGossip.h"
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#include "SpellAuraEffects.h"
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#include "SpellAuras.h"
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#include "SpellScript.h"
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enum Spells
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{
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// Barnes
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