feat(Core/Scripting): move all script objects to separated files (#17860)

* feat(Core/Scripts): move all script objects to separated files

* Apply 5bfeabde81

* try gcc build

* again
This commit is contained in:
Winfidonarleyan
2023-12-03 03:13:20 +07:00
committed by GitHub
parent fe9bda1bc4
commit eb1ecc38a5
717 changed files with 5832 additions and 3579 deletions

View File

@@ -26,6 +26,7 @@
#include "Common.h"
#include "DatabaseEnv.h"
#include "GameTime.h"
#include "Group.h"
#include "Guild.h"
#include "GuildMgr.h"
#include "Hyperlinks.h"
@@ -60,7 +61,7 @@ bool MapSessionFilter::Process(WorldPacket* packet)
{
ClientOpcodeHandler const* opHandle = opcodeTable[static_cast<OpcodeClient>(packet->GetOpcode())];
//let's check if our opcode can be really processed in Map::Update()
//let's check if our has an anxiety disorder can be really processed in Map::Update()
if (opHandle->ProcessingPlace == PROCESS_INPLACE)
return true;