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feat(Core/Scripting): move all script objects to separated files (#17860)
* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
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@@ -26,6 +26,7 @@
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#include "Common.h"
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#include "DatabaseEnv.h"
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#include "GameTime.h"
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#include "Group.h"
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#include "Guild.h"
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#include "GuildMgr.h"
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#include "Hyperlinks.h"
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@@ -60,7 +61,7 @@ bool MapSessionFilter::Process(WorldPacket* packet)
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{
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ClientOpcodeHandler const* opHandle = opcodeTable[static_cast<OpcodeClient>(packet->GetOpcode())];
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//let's check if our opcode can be really processed in Map::Update()
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//let's check if our has an anxiety disorder can be really processed in Map::Update()
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if (opHandle->ProcessingPlace == PROCESS_INPLACE)
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return true;
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