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feat(Core/Scripting): move all script objects to separated files (#17860)
* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
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src/server/game/Scripting/ScriptDefines/ElunaScript.cpp
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26
src/server/game/Scripting/ScriptDefines/ElunaScript.cpp
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/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ElunaScript.h"
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#include "ScriptMgr.h"
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ElunaScript::ElunaScript(const char* name) : ScriptObject(name)
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{
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ScriptRegistry<ElunaScript>::AddScript(this);
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}
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template class AC_GAME_API ScriptRegistry<ElunaScript>;
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