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feat(Core/Scripting): move all script objects to separated files (#17860)
* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
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@@ -15,6 +15,7 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "DatabaseScript.h"
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#include "ScriptMgr.h"
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#include "ScriptMgrMacros.h"
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@@ -33,3 +34,10 @@ void ScriptMgr::OnAfterDatabaseLoadCreatureTemplates(std::vector<CreatureTemplat
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script->OnAfterDatabaseLoadCreatureTemplates(creatureTemplates);
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});
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}
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DatabaseScript::DatabaseScript(const char* name) : ScriptObject(name)
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{
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ScriptRegistry<DatabaseScript>::AddScript(this);
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}
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template class AC_GAME_API ScriptRegistry<DatabaseScript>;
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