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feat(Core/Scripting): move all script objects to separated files (#17860)
* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
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@@ -15,6 +15,7 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "AllCreatureScript.h"
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#include "ScriptMgr.h"
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#include "ScriptMgrMacros.h"
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@@ -77,3 +78,11 @@ void ScriptMgr::Creature_SelectLevel(const CreatureTemplate* cinfo, Creature* cr
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//
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// return true;
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//}
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AllCreatureScript::AllCreatureScript(const char* name) :
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ScriptObject(name)
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{
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ScriptRegistry<AllCreatureScript>::AddScript(this);
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}
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template class AC_GAME_API ScriptRegistry<AllCreatureScript>;
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