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https://github.com/mod-playerbots/azerothcore-wotlk.git
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feat(Core/Scripting): move all script objects to separated files (#17860)
* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
This commit is contained in:
54
src/server/game/Scripting/ScriptDefines/AccountScript.h
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54
src/server/game/Scripting/ScriptDefines/AccountScript.h
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/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef SCRIPT_OBJECT_ACCOUNT_SCRIPT_H_
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#define SCRIPT_OBJECT_ACCOUNT_SCRIPT_H_
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#include "ScriptObject.h"
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class AccountScript : public ScriptObject
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{
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protected:
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AccountScript(const char* name);
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public:
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// Called when an account logged in successfully
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virtual void OnAccountLogin(uint32 /*accountId*/) { }
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// Called when an ip logged in successfully
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virtual void OnLastIpUpdate(uint32 /*accountId*/, std::string /*ip*/) { }
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// Called when an account login failed
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virtual void OnFailedAccountLogin(uint32 /*accountId*/) { }
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// Called when Email is successfully changed for Account
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virtual void OnEmailChange(uint32 /*accountId*/) { }
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// Called when Email failed to change for Account
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virtual void OnFailedEmailChange(uint32 /*accountId*/) { }
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// Called when Password is successfully changed for Account
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virtual void OnPasswordChange(uint32 /*accountId*/) { }
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// Called when Password failed to change for Account
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virtual void OnFailedPasswordChange(uint32 /*accountId*/) { }
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// Called when creating a character on the Account
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[[nodiscard]] virtual bool CanAccountCreateCharacter(uint32 /*accountId*/, uint8 /*charRace*/, uint8 /*charClass*/) { return true;}
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};
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#endif
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