feat(Cmake): Rewrite build and use inherited dependencies (#1652)

This commit is contained in:
Kargatum
2019-04-02 03:41:08 +07:00
committed by Francesco Borzì
parent 0f174eff01
commit eae9affec9
48 changed files with 6336 additions and 1178 deletions

View File

@@ -8,91 +8,65 @@
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
if( USE_COREPCH )
include_directories(${CMAKE_CURRENT_BINARY_DIR})
endif()
file(GLOB_RECURSE sources_Configuration Configuration/*.cpp Configuration/*.h)
file(GLOB_RECURSE sources_Cryptography Cryptography/*.cpp Cryptography/*.h)
file(GLOB_RECURSE sources_Database Database/*.cpp Database/*.h)
file(GLOB_RECURSE sources_DataStores DataStores/*.cpp DataStores/*.h)
file(GLOB_RECURSE sources_Dynamic Dynamic/*.cpp Dynamic/*.h)
file(GLOB_RECURSE sources_Logging Logging/*.cpp Logging/*.h)
file(GLOB_RECURSE sources_Packets Packets/*.cpp Packets/*.h)
file(GLOB_RECURSE sources_Threading Threading/*.cpp Threading/*.h)
file(GLOB_RECURSE sources_Utilities Utilities/*.cpp Utilities/*.h)
file(GLOB sources_localdir *.cpp *.h)
CollectSourceFiles(
${CMAKE_CURRENT_SOURCE_DIR}
PRIVATE_SOURCES
# Exclude
${CMAKE_CURRENT_SOURCE_DIR}/Debugging
${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders)
# Manually set sources for Debugging directory as we don't want to include WheatyExceptionReport in shared project
# It needs to be included both in authserver and worldserver for the static global variable to be properly initialized
# and to handle crash logs on windows
set(sources_Debugging Debugging/Errors.cpp Debugging/Errors.h)
#
# Build shared sourcelist
#
list(APPEND PRIVATE_SOURCES
${CMAKE_CURRENT_SOURCE_DIR}/Debugging/Errors.cpp
${CMAKE_CURRENT_SOURCE_DIR}/Debugging/Errors.h)
if (USE_COREPCH)
set(shared_STAT_PCH_HDR PrecompiledHeaders/sharedPCH.h)
set(shared_STAT_PCH_SRC PrecompiledHeaders/sharedPCH.cpp)
set(PRIVATE_PCH_HEADER PrecompiledHeaders/sharedPCH.h)
endif()
set(shared_STAT_SRCS
${shared_STAT_SRCS}
${sources_Configuration}
${sources_Cryptography}
${sources_Database}
${sources_DataStores}
${sources_Debugging}
${sources_Dynamic}
${sources_Logging}
${sources_Packets}
${sources_Threading}
${sources_Utilities}
${sources_localdir}
Debugging/Errors.h
)
include_directories(
${CMAKE_BINARY_DIR}
${CMAKE_SOURCE_DIR}/deps/recastnavigation/Detour
${CMAKE_SOURCE_DIR}/deps/SFMT
${CMAKE_SOURCE_DIR}/deps/sockets/include
${CMAKE_SOURCE_DIR}/deps/utf8cpp
${CMAKE_SOURCE_DIR}/src
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/Configuration
${CMAKE_CURRENT_SOURCE_DIR}/Cryptography
${CMAKE_CURRENT_SOURCE_DIR}/Database
${CMAKE_CURRENT_SOURCE_DIR}/DataStores
${CMAKE_CURRENT_SOURCE_DIR}/Debugging
${CMAKE_CURRENT_SOURCE_DIR}/Dynamic
${CMAKE_CURRENT_SOURCE_DIR}/Logging
${CMAKE_CURRENT_SOURCE_DIR}/Packets
${CMAKE_CURRENT_SOURCE_DIR}/Threading
${CMAKE_CURRENT_SOURCE_DIR}/Utilities
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Object
${ACE_INCLUDE_DIR}
${MYSQL_INCLUDE_DIR}
${OPENSSL_INCLUDE_DIR}
)
# Group sources
GroupSources(${CMAKE_CURRENT_SOURCE_DIR})
add_library(shared STATIC
${shared_STAT_SRCS}
${shared_STAT_PCH_SRC}
add_library(shared
${PRIVATE_SOURCES}
)
CollectIncludeDirectories(
${CMAKE_CURRENT_SOURCE_DIR}
PUBLIC_INCLUDES
# Exclude
${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders)
target_include_directories(shared
PUBLIC
# Provide the binary dir for all child targets
${CMAKE_BINARY_DIR}
${PUBLIC_INCLUDES}
PRIVATE
${CMAKE_CURRENT_BINARY_DIR})
target_link_libraries(shared
${ACE_LIBRARY}
)
PRIVATE
game-interface
PUBLIC
ace
mysql
g3dlib
Detour
sfmt
utf8cpp
openssl
threads
jemalloc)
set_target_properties(shared
PROPERTIES
FOLDER
"server")
# Generate precompiled header
if (USE_COREPCH)
add_cxx_pch(shared ${shared_STAT_PCH_HDR} ${shared_STAT_PCH_SRC})
add_cxx_pch(shared ${PRIVATE_PCH_HEADER})
endif ()
add_subdirectory(Collision)