refactor(Core/Packets): Rewrite MSG_RANDOM_ROLL to new packet class (#10590)

* refactor(Core/Packets): Rewrite MSG_RANDOM_ROLL

* cherry-pick commit (c0f516caee)

Co-Authored-By: ForesterDev <11771800+ForesterDev@users.noreply.github.com>
Co-Authored-By: DJScias <439655+DJScias@users.noreply.github.com>

* handle crash check in DoRandomRoll()

* Update MiscPackets.h

* Update Player.h

Co-authored-by: ForesterDev <11771800+ForesterDev@users.noreply.github.com>
Co-authored-by: DJScias <439655+DJScias@users.noreply.github.com>
This commit is contained in:
Kitzunu
2022-02-11 10:30:49 +01:00
committed by GitHub
parent 3307da02f6
commit ead906c58f
8 changed files with 79 additions and 28 deletions

View File

@@ -1698,7 +1698,7 @@ void Group::UpdatePlayerOutOfRange(Player* player)
}
}
void Group::BroadcastPacket(WorldPacket* packet, bool ignorePlayersInBGRaid, int group, ObjectGuid ignore)
void Group::BroadcastPacket(WorldPacket const* packet, bool ignorePlayersInBGRaid, int group, ObjectGuid ignore)
{
for (GroupReference* itr = GetFirstMember(); itr != nullptr; itr = itr->next())
{
@@ -1711,7 +1711,7 @@ void Group::BroadcastPacket(WorldPacket* packet, bool ignorePlayersInBGRaid, int
}
}
void Group::BroadcastReadyCheck(WorldPacket* packet)
void Group::BroadcastReadyCheck(WorldPacket const* packet)
{
for (GroupReference* itr = GetFirstMember(); itr != nullptr; itr = itr->next())
{