feat(CI/Codestyle): added codestyle check (#3668)

This commit is contained in:
Kargatum
2021-01-09 17:59:50 +07:00
committed by GitHub
parent 57aa46244d
commit ea93a5c1a1
400 changed files with 238 additions and 748 deletions

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@@ -53,7 +53,6 @@ public:
std::vector<Triangle<uint32>> Triangles;
bool IsSane() { return _definitions && _paths; }
protected:
void ProcessInternal(MapChunk* chunk);

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@@ -132,4 +132,3 @@ void Geometry::AddAdt( ADT* adt )
if (!adt->_WorldModelHandler->Triangles.empty())
AddData(adt->_WorldModelHandler->Vertices, adt->_WorldModelHandler->Triangles);
}

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@@ -166,7 +166,6 @@ void ExtractGameobjectModels()
fwrite(indices, sizeof(uint16), numTris, output);
}
fwrite("VERT", 4, 1, output);
wsize = sizeof(int) + sizeof(float) * 3 * numVerts;
fwrite(&wsize, sizeof(int), 1, output);

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@@ -70,4 +70,3 @@ void Model::ReadBoundingNormals()
for (uint32 i = 0; i < Header.CountBoundingNormals; i++)
Normals.push_back(Vector3::Read(Stream));
}

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@@ -34,7 +34,6 @@ WorldModelDefinition WorldModelDefinition::Read( FILE* file )
return ret;
}
WorldModelHandler::WorldModelHandler( ADT* adt ) : ObjectDataHandler(adt), _definitions(nullptr), _paths(nullptr)
{
ReadModelPaths();