feat(CI/Codestyle): added codestyle check (#3668)

This commit is contained in:
Kargatum
2021-01-09 17:59:50 +07:00
committed by GitHub
parent 57aa46244d
commit ea93a5c1a1
400 changed files with 238 additions and 748 deletions

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@@ -666,7 +666,6 @@ void WorldSession::HandleAuctionListOwnerItems(WorldPacket& recvData)
_player->m_Events.AddEvent(new AuctionListOwnerItemsDelayEvent(guid, _player->GetGUID(), true), _player->m_Events.CalculateTime(delay - diff));
}
void WorldSession::HandleAuctionListOwnerItemsEvent(uint64 creatureGuid)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)

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@@ -715,7 +715,6 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket& recvData)
member->RemoveBattlegroundQueueId(mqtid);
}
uint32 ateamId = 0;
uint32 arenaRating = 0;
uint32 matchmakerRating = 0;

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@@ -433,7 +433,6 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte
return;
}
ASSERT(_charCreateCallback.GetParam() == createInfo);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_SUM_CHARS);
@@ -946,7 +945,6 @@ void WorldSession::HandlePlayerLoginFromDB(LoginQueryHolder* holder)
pCurrChar->SetRank(0);
}
data.Initialize(SMSG_LEARNED_DANCE_MOVES, 4 + 4);
data << uint32(0);
data << uint32(0);
@@ -1139,7 +1137,6 @@ void WorldSession::HandlePlayerLoginFromDB(LoginQueryHolder* holder)
m_playerLoading = false;
// Handle Login-Achievements (should be handled after loading)
_player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_ON_LOGIN, 1);

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@@ -564,7 +564,6 @@ void WorldSession::HandleGuildBankBuyTab(WorldPacket& recvData)
sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_BUY_TAB [%s]: Go: [" UI64FMTD "], TabId: %u", GetPlayerInfo().c_str(), guid, tabId);
#endif
if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK))
if (Guild* guild = GetPlayer()->GetGuild())
guild->HandleBuyBankTab(this, tabId);

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@@ -411,7 +411,6 @@ void WorldSession::HandleWhoOpcode(WorldPacket& recvData)
// sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Send SMSG_WHO Message");
}
void WorldSession::HandleLogoutRequestOpcode(WorldPacket& /*recv_data*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
@@ -612,7 +611,6 @@ void WorldSession::HandleBugOpcode(WorldPacket& recv_data)
recv_data >> typelen >> type;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
if (suggestion == 0)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUG [Bug Report]");

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@@ -477,7 +477,6 @@ void WorldSession::HandleMovementOpcodes(WorldPacket& recvData)
if (opcode == MSG_MOVE_FALL_LAND || opcode == MSG_MOVE_START_SWIM)
mover->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_LANDING); // Parachutes
if (plrMover) // nothing is charmed, or player charmed
{
if (plrMover->IsSitState() && (movementInfo.flags & (MOVEMENTFLAG_MASK_MOVING | MOVEMENTFLAG_MASK_TURNING)))

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@@ -1038,4 +1038,3 @@ void WorldSession::HandleRepairItemOpcode(WorldPacket& recvData)
_player->DurabilityRepairAll(true, discountMod, guildBank);
}
}

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@@ -45,4 +45,3 @@ struct NpcTextLocale
std::vector<StringVector> Text_1;
};
#endif

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@@ -508,7 +508,6 @@ void WorldSession::HandlePetActionHelper(Unit* pet, uint64 guid1, uint16 spellid
if (pet->ToPet())
pet->ToPet()->ClearCastWhenWillAvailable();
charmInfo->SetForcedSpell(0);
charmInfo->SetForcedTargetGUID(0);
break;

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@@ -425,7 +425,6 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket& recvData)
recvData >> petitionGuid; // petition guid
recvData >> unk;
Petition const* petition = sPetitionMgr->GetPetition(GUID_LOPART(petitionGuid));
if (!petition)
{
@@ -492,7 +491,6 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket& recvData)
}
}
uint32 signs = signatures->signatureMap.size();
if (++signs > type) // client signs maximum
return;

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@@ -4,7 +4,6 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#include "WorldSession.h"
#include "AccountMgr.h"
#include "Log.h"

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@@ -153,7 +153,6 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket)
targets.Read(recvPacket, pUser);
HandleClientCastFlags(recvPacket, castFlags, targets);
// Note: If script stop casting it must send appropriate data to client to prevent stuck item in gray state.
if (!sScriptMgr->OnItemUse(pUser, pItem, targets))
{
@@ -260,7 +259,6 @@ void WorldSession::HandleOpenWrappedItemCallback(PreparedQueryResult result, uin
if (item->GetGUIDLow() != itemLowGUID || !item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FIELD_FLAG_WRAPPED)) // during getting result, gift was swapped with another item
return;
if (!result)
{
sLog->outError("Wrapped item %u don't have record in character_gifts table and will deleted", item->GetGUIDLow());

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@@ -36,4 +36,3 @@ void WorldSession::HandleSetActiveVoiceChannel(WorldPacket& recvData)
recvData.read_skip<uint32>();
recvData.read_skip<char*>();
}