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https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-14 09:39:11 +00:00
feat(CI/Codestyle): added codestyle check (#3668)
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@@ -1764,7 +1764,6 @@ float Unit::GetEffectiveResistChance(Unit const* owner, SpellSchoolMask schoolMa
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if (owner)
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victimResistance += std::max((float(victim->getLevel()) - float(owner->getLevel())) * 5.0f, 0.0f);
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static uint32 const BOSS_LEVEL = 83;
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static float const BOSS_RESISTANCE_CONSTANT = 510.0f;
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uint32 level = victim->getLevel();
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@@ -9056,7 +9055,6 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg
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}
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}
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// Custom basepoints/target for exist spell
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// dummy basepoints or other customs
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switch (trigger_spell_id)
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@@ -9452,7 +9450,6 @@ bool Unit::HandleOverrideClassScriptAuraProc(Unit* victim, uint32 /*damage*/, Au
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return true;
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}
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void Unit::setPowerType(Powers new_powertype)
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{
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SetByteValue(UNIT_FIELD_BYTES_0, 3, new_powertype);
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@@ -9565,7 +9562,6 @@ ReputationRank Unit::GetReactionTo(Unit const* target) const
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return *repRank;
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}
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if (HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE))
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{
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if (target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE))
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@@ -11154,7 +11150,6 @@ uint32 Unit::SpellDamageBonusTaken(Unit* caster, SpellInfo const* spellProto, ui
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if (spellProto->ValidateAttribute6SpellDamageMods(caster, *i, damagetype == DOT))
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AddPct(TakenTotalMod, (*i)->GetAmount());
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// .. taken pct: dummy auras
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AuraEffectList const& mDummyAuras = GetAuraEffectsByType(SPELL_AURA_DUMMY);
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for (AuraEffectList::const_iterator i = mDummyAuras.begin(); i != mDummyAuras.end(); ++i)
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@@ -14315,7 +14310,6 @@ float Unit::GetSpellMinRangeForTarget(Unit const* target, SpellInfo const* spell
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return spellInfo->GetMinRange(!IsHostileTo(target));
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}
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uint32 Unit::GetCreatureType() const
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{
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if (GetTypeId() == TYPEID_PLAYER)
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@@ -17879,7 +17873,6 @@ bool Unit::IsInRaidWith(Unit const* unit) const
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return false;
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}
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void Unit::GetPartyMembers(std::list<Unit*>& TagUnitMap)
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{
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Unit* owner = GetCharmerOrOwnerOrSelf();
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