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feat(CI/Codestyle): added codestyle check (#3668)
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@@ -1101,8 +1101,6 @@ void Creature::CalculateMinMaxDamage(WeaponAttackType attType, bool normalized,
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######## ########
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#######################################*/
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bool Guardian::UpdateStats(Stats stat)
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{
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if (stat >= MAX_STATS)
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