feat(CI/Codestyle): added codestyle check (#3668)

This commit is contained in:
Kargatum
2021-01-09 17:59:50 +07:00
committed by GitHub
parent 57aa46244d
commit ea93a5c1a1
400 changed files with 238 additions and 748 deletions

View File

@@ -1845,7 +1845,6 @@ bool WorldObject::CanDetectStealthOf(WorldObject const* obj, bool checkAlert) co
if (checkAlert)
visibilityRange += (visibilityRange * 0.08f) + 1.5f;
Unit const* targetUnit = obj->ToUnit();
// If checking for alert, and creature's visibility range is greater than aggro distance, No alert
@@ -2623,7 +2622,6 @@ void WorldObject::GetContactPoint(const WorldObject* obj, float& x, float& y, fl
}
}
void WorldObject::GetChargeContactPoint(const WorldObject* obj, float& x, float& y, float& z, float distance2d) const
{
// angle to face `obj` to `this` using distance includes size of `obj`
@@ -2985,7 +2983,6 @@ void WorldObject::PlayDirectSound(uint32 sound_id, Player* target /*= NULL*/)
SendMessageToSet(&data, true);
}
void WorldObject::PlayDirectMusic(uint32 music_id, Player* target /*= NULL*/)
{
WorldPacket data(SMSG_PLAY_MUSIC, 4);