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https://github.com/mod-playerbots/azerothcore-wotlk.git
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feat(CI/Codestyle): added codestyle check (#3668)
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@@ -615,7 +615,6 @@ void Creature::Update(uint32 diff)
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m_moveBackwardsMovementTime = MOVE_BACKWARDS_CHECK_INTERVAL;
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}
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if (!IsInEvadeMode() && IsAIEnabled)
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{
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// do not allow the AI to be changed during update
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@@ -791,7 +790,6 @@ void Creature::RegenerateHealth()
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addvalue = uint32(Spirit * 0.80 * HealthIncreaseRate);
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}
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// Apply modifiers (if any).
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AuraEffectList const& ModPowerRegenPCTAuras = GetAuraEffectsByType(SPELL_AURA_MOD_HEALTH_REGEN_PERCENT);
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for (AuraEffectList::const_iterator i = ModPowerRegenPCTAuras.begin(); i != ModPowerRegenPCTAuras.end(); ++i)
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@@ -1364,7 +1362,6 @@ bool Creature::CreateFromProto(uint32 guidlow, uint32 Entry, uint32 vehId, const
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else
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CreateVehicleKit(vehId, Entry);
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if (!UpdateEntry(Entry, data))
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return false;
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