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feat(CI/Codestyle): added codestyle check (#3668)
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@@ -405,7 +405,6 @@ bool BattlegroundWS::SetupBattleground()
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AddObject(BG_WS_OBJECT_DOOR_H_3, BG_OBJECT_DOOR_H_3_WS_ENTRY, 949.9523f, 1422.751f, 344.9273f, 0.0f, 0, 0, 0, 1, RESPAWN_IMMEDIATELY);
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AddObject(BG_WS_OBJECT_DOOR_H_4, BG_OBJECT_DOOR_H_4_WS_ENTRY, 950.7952f, 1459.583f, 342.1523f, 0.05235988f, 0, 0, 0.02617695f, 0.9996573f, RESPAWN_IMMEDIATELY);
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GraveyardStruct const* sg = sGraveyard->GetGraveyard(WS_GRAVEYARD_MAIN_ALLIANCE);
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AddSpiritGuide(WS_SPIRIT_MAIN_ALLIANCE, sg->x, sg->y, sg->z, 3.124139f, TEAM_ALLIANCE);
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