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feat(CI/Codestyle): added codestyle check (#3668)
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@@ -795,7 +795,6 @@ GraveyardStruct const* BattlegroundSA::GetClosestGraveyard(Player* player)
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if (!closest && GraveyardStatus[BG_SA_BEACH_GY] == player->GetTeamId())
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return sGraveyard->GetGraveyard(BG_SA_GYEntries[BG_SA_BEACH_GY]);
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return closest;
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}
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