feat(CI/Codestyle): added codestyle check (#3668)

This commit is contained in:
Kargatum
2021-01-09 17:59:50 +07:00
committed by GitHub
parent 57aa46244d
commit ea93a5c1a1
400 changed files with 238 additions and 748 deletions

View File

@@ -191,4 +191,3 @@ protected:
ArenaTeamStats Stats;
};
#endif

View File

@@ -58,7 +58,6 @@ ArenaTeam* ArenaTeamMgr::GetArenaTeamByName(const std::string& arenaTeamName) co
return nullptr;
}
ArenaTeam* ArenaTeamMgr::GetArenaTeamByName(std::string const& arenaTeamName, const uint32 type) const
{
std::string search = arenaTeamName;
@@ -91,7 +90,6 @@ ArenaTeam* ArenaTeamMgr::GetArenaTeamByCaptain(uint64 guid) const
return nullptr;
}
ArenaTeam* ArenaTeamMgr::GetArenaTeamByCaptain(uint64 guid, const uint32 type) const
{
for (ArenaTeamContainer::const_iterator itr = ArenaTeamStore.begin(); itr != ArenaTeamStore.end(); ++itr)

View File

@@ -714,7 +714,6 @@ uint32 Battleground::GetRealRepFactionForPlayer(uint32 factionId, Player* player
return factionId;
}
void Battleground::UpdateWorldState(uint32 Field, uint32 Value)
{
WorldPacket data;

View File

@@ -384,7 +384,6 @@ void BattlegroundQueue::FillPlayersToBG(Battleground* bg, const int32 aliFree, c
auto Ali_itr = m_QueuedGroups[bracket_id][BG_QUEUE_NORMAL_ALLIANCE].begin();
for (; Ali_itr != m_QueuedGroups[bracket_id][BG_QUEUE_NORMAL_ALLIANCE].end() && m_SelectionPools[TEAM_ALLIANCE].AddGroup((*Ali_itr), aliFree); ++Ali_itr);
// horde: at first fill as much as possible
auto Horde_itr = m_QueuedGroups[bracket_id][BG_QUEUE_NORMAL_HORDE].begin();
for (; Horde_itr != m_QueuedGroups[bracket_id][BG_QUEUE_NORMAL_HORDE].end() && m_SelectionPools[TEAM_HORDE].AddGroup((*Horde_itr), hordeFree); ++Horde_itr);

View File

@@ -277,4 +277,3 @@ private:
bool _teamScores500Disadvantage[BG_TEAMS_COUNT] {};
};
#endif

View File

@@ -396,4 +396,3 @@ private:
uint32 _flagCapturedObject;
};
#endif

View File

@@ -795,7 +795,6 @@ GraveyardStruct const* BattlegroundSA::GetClosestGraveyard(Player* player)
if (!closest && GraveyardStatus[BG_SA_BEACH_GY] == player->GetTeamId())
return sGraveyard->GetGraveyard(BG_SA_GYEntries[BG_SA_BEACH_GY]);
return closest;
}

View File

@@ -405,7 +405,6 @@ bool BattlegroundWS::SetupBattleground()
AddObject(BG_WS_OBJECT_DOOR_H_3, BG_OBJECT_DOOR_H_3_WS_ENTRY, 949.9523f, 1422.751f, 344.9273f, 0.0f, 0, 0, 0, 1, RESPAWN_IMMEDIATELY);
AddObject(BG_WS_OBJECT_DOOR_H_4, BG_OBJECT_DOOR_H_4_WS_ENTRY, 950.7952f, 1459.583f, 342.1523f, 0.05235988f, 0, 0, 0.02617695f, 0.9996573f, RESPAWN_IMMEDIATELY);
GraveyardStruct const* sg = sGraveyard->GetGraveyard(WS_GRAVEYARD_MAIN_ALLIANCE);
AddSpiritGuide(WS_SPIRIT_MAIN_ALLIANCE, sg->x, sg->y, sg->z, 3.124139f, TEAM_ALLIANCE);

View File

@@ -127,7 +127,6 @@ enum BG_WS_CreatureTypes
BG_CREATURES_MAX_WS = 2
};
enum BG_WS_Objectives
{
WS_OBJECTIVE_CAPTURE_FLAG = 42,