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https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-31 09:33:47 +00:00
feat(CI/Codestyle): added codestyle check (#3668)
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@@ -189,7 +189,6 @@ bool Battlefield::Update(uint32 diff)
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objective_changed = true;
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}
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if (m_LastResurectTimer <= diff)
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{
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for (uint8 i = 0; i < m_GraveyardList.size(); i++)
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@@ -49,7 +49,6 @@ enum BattlefieldTimers
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BATTLEFIELD_OBJECTIVE_UPDATE_INTERVAL = 1000
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};
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const uint32 BattlefieldFactions[BG_TEAMS_COUNT] =
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{
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1732, // Alliance
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@@ -96,7 +96,6 @@ bool BattlefieldWG::SetupBattlefield()
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m_GraveyardList[i] = graveyard;
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}
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// Spawn workshop creatures and gameobjects
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for (uint8 i = 0; i < WG_MAX_WORKSHOP; i++)
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{
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@@ -223,7 +222,6 @@ void BattlefieldWG::OnBattleStart()
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else
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sLog->outError("WG: Failed to spawn titan relic.");
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// Update tower visibility and update faction
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for (GuidSet::const_iterator itr = CanonList.begin(); itr != CanonList.end(); ++itr)
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{
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@@ -25,14 +25,12 @@ typedef std::set<WGWorkshop*> Workshop;
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typedef std::set<Group*> GroupSet;
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//typedef std::set<WintergraspCapturePoint *> CapturePointSet; unused ?
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const uint32 VehNumWorldState[2] = { 3680, 3490 };
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const uint32 MaxVehNumWorldState[2] = { 3681, 3491 };
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const uint32 ClockWorldState[2] = { 3781, 4354 };
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const uint32 WintergraspFaction[3] = { 1, 2, 35 };
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float const WintergraspStalkerPos[4] = { 4948.985f, 2937.789f, 550.5172f, 1.815142f };
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enum WintergraspSpells
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{
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// Wartime auras
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