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feat(Core/RealmList): port TrinityCore realm api (#5626)
* feat(Core/RealmList): port TrinityCore realm api * 1 * whitespace cleanup * Update data/sql/updates/pending_db_auth/rev_1620114805872279900.sql Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com> * 1 * 2 * Update data/sql/updates/pending_db_auth/rev_1620114805872279900.sql Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com> * ` * 1 * small corrects * finish maybe * realm.Id.Realm * ws * 1 Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
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@@ -26,6 +26,7 @@
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#include "Pet.h"
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#include "Player.h"
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#include "PlayerDump.h"
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#include "Realm.h"
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#include "ReputationMgr.h"
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#include "ScriptMgr.h"
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#include "ServerMotd.h"
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@@ -647,13 +648,13 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_REALM_CHARACTERS_BY_REALM);
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stmt->setUInt32(0, GetAccountId());
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stmt->setUInt32(1, realmID);
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stmt->setUInt32(1, realm.Id.Realm);
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trans->Append(stmt);
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stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_REALM_CHARACTERS);
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stmt->setUInt32(0, createInfo->CharCount);
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stmt->setUInt32(1, GetAccountId());
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stmt->setUInt32(2, realmID);
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stmt->setUInt32(2, realm.Id.Realm);
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trans->Append(stmt);
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LoginDatabase.CommitTransaction(trans);
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@@ -996,7 +997,7 @@ void WorldSession::HandlePlayerLoginFromDB(LoginQueryHolder* holder)
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CharacterDatabase.Execute(stmt);
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stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_ACCOUNT_ONLINE);
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stmt->setUInt32(0, realmID);
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stmt->setUInt32(0, realm.Id.Realm);
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stmt->setUInt32(1, GetAccountId());
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LoginDatabase.Execute(stmt);
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@@ -10,6 +10,7 @@
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#include "ObjectAccessor.h"
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#include "ObjectMgr.h"
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#include "Player.h"
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#include "Realm.h"
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#include "SocialMgr.h"
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#include "World.h"
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#include "WorldSession.h"
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@@ -52,7 +53,7 @@ void WorldSession::HandleAddFriendOpcode(WorldPacket& recv_data)
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TeamId teamId = Player::TeamIdForRace(playerData->race);
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FriendsResult friendResult = FRIEND_NOT_FOUND;
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if (!AccountMgr::IsPlayerAccount(GetSecurity()) || sWorld->getBoolConfig(CONFIG_ALLOW_GM_FRIEND)|| AccountMgr::IsPlayerAccount(AccountMgr::GetSecurity(friendAccountId, realmID)))
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if (!AccountMgr::IsPlayerAccount(GetSecurity()) || sWorld->getBoolConfig(CONFIG_ALLOW_GM_FRIEND)|| AccountMgr::IsPlayerAccount(AccountMgr::GetSecurity(friendAccountId, realm.Id.Realm)))
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{
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if (friendGuid)
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{
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