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fix(Scripts/Deadmines): Fix Factory Door in Deadmines being closable (#15201)
* fix(DB/SAI): Open Factory Door correctly (irreversibly) Activate the Factory Door after the boss' death to open it instead of changing gameobject state only which can be reversed by another activation. * fix(Script/Instance): Prevent Door being closed again after Server Restart * Drop database name from update SQL Other people might not use the standard database names Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com> --------- Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com>
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data/sql/updates/pending_db_world/DM_FactoryDoor_Fix.sql
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data/sql/updates/pending_db_world/DM_FactoryDoor_Fix.sql
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UPDATE `smart_scripts` SET `action_type`=9, `comment`='Rhahk\'Zor - On Just Died - Activate Gameobject' WHERE `entryorguid`=644 AND `source_type`=0 AND `id`=2 AND `link`=3;
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