fix(Core/Unit): Reduce mobs speed when low on health (#7932)

This commit is contained in:
patou01
2021-11-04 14:43:24 +01:00
committed by GitHub
parent da42426783
commit ea2c880fc8
3 changed files with 24 additions and 9 deletions

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@@ -1805,7 +1805,6 @@ void Creature::setDeathState(DeathState s, bool despawn)
if (HasSearchedAssistance())
{
SetNoSearchAssistance(false);
UpdateSpeed(MOVE_RUN, false);
}
//Dismiss group if is leader