refactor(Core/Random): Remove unused map based RNG (#20939)

Remove unused map based RNG
This commit is contained in:
Takenbacon
2024-12-18 04:48:06 -08:00
committed by GitHub
parent 5f020de546
commit e9c86737fb
3 changed files with 0 additions and 21 deletions

View File

@@ -783,14 +783,6 @@ public:
bool _spellTargetsSelected;
ByteBuffer* m_effectExecuteData[MAX_SPELL_EFFECTS];
#ifdef MAP_BASED_RAND_GEN
int32 irand(int32 min, int32 max) { return int32 (m_caster->GetMap()->mtRand.randInt(max - min)) + min; }
uint32 urand(uint32 min, uint32 max) { return m_caster->GetMap()->mtRand.randInt(max - min) + min; }
int32 rand32() { return m_caster->GetMap()->mtRand.randInt(); }
double rand_norm() { return m_caster->GetMap()->mtRand.randExc(); }
double rand_chance() { return m_caster->GetMap()->mtRand.randExc(100.0); }
#endif
};
namespace Acore