refactor(Core/Random): Remove unused map based RNG (#20939)

Remove unused map based RNG
This commit is contained in:
Takenbacon
2024-12-18 04:48:06 -08:00
committed by GitHub
parent 5f020de546
commit e9c86737fb
3 changed files with 0 additions and 21 deletions

View File

@@ -21,11 +21,6 @@
#include "MoveSplineInit.h"
#include "Player.h"
#ifdef MAP_BASED_RAND_GEN
#define rand_norm() unit.rand_norm()
#define urand(a, b) unit.urand(a, b)
#endif
template<class T>
void ConfusedMovementGenerator<T>::DoInitialize(T* unit)
{