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feat(Core/Common): add support fmt style for ASSERT and ABORT (#10355)
* feat(Core/Common): add support fmt style for ASSERT and ABORT * correct CheckCompactArrayMaskOverflow * 1 * Update src/server/game/Spells/Spell.cpp
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@@ -124,7 +124,7 @@ namespace VMAP
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instanceTree = iInstanceMapTrees.insert(InstanceTreeMap::value_type(mapId, nullptr)).first;
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}
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else
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ASSERT(false, "Invalid mapId %u tile [%u, %u] passed to VMapMgr2 after startup in thread unsafe environment",
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ABORT("Invalid mapId {} tile [{}, {}] passed to VMapMgr2 after startup in thread unsafe environment",
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mapId, tileX, tileY);
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}
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