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First Commit
For Azeroth!
This commit is contained in:
832
src/server/scripts/Spells/spell_rogue.cpp
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832
src/server/scripts/Spells/spell_rogue.cpp
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@@ -0,0 +1,832 @@
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/*
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* Copyright (C)
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
|
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Scripts for spells with SPELLFAMILY_ROGUE and SPELLFAMILY_GENERIC spells used by rogue players.
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* Ordered alphabetically using scriptname.
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* Scriptnames of files in this file should be prefixed with "spell_rog_".
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*/
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#include "ScriptMgr.h"
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#include "SpellScript.h"
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#include "SpellAuraEffects.h"
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#include "GridNotifiers.h"
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#include "GridNotifiersImpl.h"
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#include "CellImpl.h"
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enum RogueSpells
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{
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SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK = 22482,
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SPELL_ROGUE_CHEAT_DEATH_COOLDOWN = 31231,
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SPELL_ROGUE_CHEATING_DEATH = 45182,
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SPELL_ROGUE_GLYPH_OF_PREPARATION = 56819,
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SPELL_ROGUE_KILLING_SPREE = 51690,
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SPELL_ROGUE_KILLING_SPREE_TELEPORT = 57840,
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SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG = 57841,
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SPELL_ROGUE_KILLING_SPREE_DMG_BUFF = 61851,
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SPELL_ROGUE_PREY_ON_THE_WEAK = 58670,
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SPELL_ROGUE_SHIV_TRIGGERED = 5940,
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SPELL_ROGUE_TRICKS_OF_THE_TRADE_DMG_BOOST = 57933,
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SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC = 59628,
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};
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// Ours
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class spell_rog_savage_combat : public SpellScriptLoader
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{
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public:
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spell_rog_savage_combat() : SpellScriptLoader("spell_rog_savage_combat") { }
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class spell_rog_savage_combat_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_rog_savage_combat_AuraScript);
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void CalcPeriodic(AuraEffect const* /*effect*/, bool& isPeriodic, int32& amplitude)
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{
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isPeriodic = true;
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amplitude = 1000;
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}
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void Update(AuraEffect* auraEffect)
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{
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Unit::AuraApplicationMap const& auras = GetUnitOwner()->GetAppliedAuras();
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for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
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if (itr->second->GetBase()->GetCasterGUID() == this->GetCasterGUID() && itr->second->GetBase()->GetSpellInfo()->Dispel == DISPEL_POISON)
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return;
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SetDuration(0);
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}
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void Register()
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{
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DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_rog_savage_combat_AuraScript::CalcPeriodic, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN);
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OnEffectUpdatePeriodic += AuraEffectUpdatePeriodicFn(spell_rog_savage_combat_AuraScript::Update, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN);
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}
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};
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AuraScript* GetAuraScript() const
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{
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return new spell_rog_savage_combat_AuraScript();
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}
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};
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class spell_rog_combat_potency : public SpellScriptLoader
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{
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public:
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spell_rog_combat_potency() : SpellScriptLoader("spell_rog_combat_potency") { }
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class spell_rog_combat_potency_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_rog_combat_potency_AuraScript);
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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return eventInfo.GetTypeMask() & PROC_FLAG_DONE_MELEE_AUTO_ATTACK;
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}
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void Register()
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{
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DoCheckProc += AuraCheckProcFn(spell_rog_combat_potency_AuraScript::CheckProc);
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}
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};
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AuraScript* GetAuraScript() const
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{
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return new spell_rog_combat_potency_AuraScript();
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}
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};
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// Theirs
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// 13877, 33735, (check 51211, 65956) - Blade Flurry
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class spell_rog_blade_flurry : public SpellScriptLoader
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{
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public:
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spell_rog_blade_flurry() : SpellScriptLoader("spell_rog_blade_flurry") { }
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class spell_rog_blade_flurry_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_rog_blade_flurry_AuraScript);
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bool Validate(SpellInfo const* /*spellInfo*/)
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK))
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return false;
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return true;
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}
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bool Load()
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{
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_procTargetGUID = 0;
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return true;
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}
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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Unit* _procTarget = eventInfo.GetActor()->SelectNearbyTarget(eventInfo.GetProcTarget());
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if (_procTarget)
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_procTargetGUID = _procTarget->GetGUID();
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return _procTarget;
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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// Xinef: no _procTarget but checkproc passed??
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// Unit::CalculateAOEDamageReduction (this=0x0, damage=4118, schoolMask=1, caster=0x7ffdad089000)
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Unit* procTarget = ObjectAccessor::GetUnit(*GetTarget(), _procTargetGUID);
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if (procTarget && eventInfo.GetDamageInfo())
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{
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int32 damage = eventInfo.GetDamageInfo()->GetDamage();
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// Xinef: Include AOE Damage Reduction auras
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damage = procTarget->CalculateAOEDamageReduction(damage, SPELL_SCHOOL_MASK_NORMAL, GetTarget());
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CustomSpellValues values;
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values.AddSpellMod(SPELLVALUE_BASE_POINT0, damage);
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values.AddSpellMod(SPELLVALUE_FORCED_CRIT_RESULT, int32(eventInfo.GetHitMask() & PROC_EX_CRITICAL_HIT));
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GetTarget()->CastCustomSpell(SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK, values, procTarget, TRIGGERED_FULL_MASK, NULL, aurEff);
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}
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}
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void Register()
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{
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DoCheckProc += AuraCheckProcFn(spell_rog_blade_flurry_AuraScript::CheckProc);
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OnEffectProc += AuraEffectProcFn(spell_rog_blade_flurry_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_MOD_MELEE_HASTE);
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}
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private:
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uint64 _procTargetGUID;
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};
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AuraScript* GetAuraScript() const
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{
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return new spell_rog_blade_flurry_AuraScript();
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}
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};
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// -31228 - Cheat Death
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class spell_rog_cheat_death : public SpellScriptLoader
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{
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public:
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spell_rog_cheat_death() : SpellScriptLoader("spell_rog_cheat_death") { }
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class spell_rog_cheat_death_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_rog_cheat_death_AuraScript);
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uint32 absorbChance;
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bool Validate(SpellInfo const* /*spellInfo*/)
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN))
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return false;
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return true;
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}
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bool Load()
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{
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absorbChance = GetSpellInfo()->Effects[EFFECT_0].CalcValue();
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return GetUnitOwner()->ToPlayer();
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}
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void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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{
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// Set absorbtion amount to unlimited
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amount = -1;
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}
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void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
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{
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Player* target = GetTarget()->ToPlayer();
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if (dmgInfo.GetDamage() < target->GetHealth() || target->HasSpellCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN) || !roll_chance_i(absorbChance))
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return;
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target->CastSpell(target, SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, true);
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target->CastSpell(target, SPELL_ROGUE_CHEATING_DEATH, true);
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target->AddSpellCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, 0, MINUTE*IN_MILLISECONDS);
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uint32 health10 = target->CountPctFromMaxHealth(10);
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// hp > 10% - absorb hp till 10%
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if (target->GetHealth() > health10)
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absorbAmount = dmgInfo.GetDamage() - target->GetHealth() + health10;
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// hp lower than 10% - absorb everything
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else
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absorbAmount = dmgInfo.GetDamage();
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}
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void Register()
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_cheat_death_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
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OnEffectAbsorb += AuraEffectAbsorbFn(spell_rog_cheat_death_AuraScript::Absorb, EFFECT_0);
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}
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};
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AuraScript* GetAuraScript() const
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{
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return new spell_rog_cheat_death_AuraScript();
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}
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};
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// -2818 - Deadly Poison
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class spell_rog_deadly_poison : public SpellScriptLoader
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{
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public:
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spell_rog_deadly_poison() : SpellScriptLoader("spell_rog_deadly_poison") { }
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class spell_rog_deadly_poison_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_rog_deadly_poison_SpellScript);
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bool Load()
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{
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_stackAmount = 0;
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// at this point CastItem must already be initialized
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return GetCaster()->GetTypeId() == TYPEID_PLAYER && GetCastItem();
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}
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void HandleBeforeHit()
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{
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if (Unit* target = GetHitUnit())
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// Deadly Poison
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if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_ROGUE, 0x10000, 0x80000, 0, GetCaster()->GetGUID()))
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_stackAmount = aurEff->GetBase()->GetStackAmount();
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}
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void HandleAfterHit()
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{
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if (_stackAmount < 5)
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return;
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Player* player = GetCaster()->ToPlayer();
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if (Unit* target = GetHitUnit())
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{
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Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND);
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if (item == GetCastItem())
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item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND);
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if (!item)
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return;
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// item combat enchantments
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for (uint8 slot = 0; slot < MAX_ENCHANTMENT_SLOT; ++slot)
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{
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SpellItemEnchantmentEntry const* enchant = sSpellItemEnchantmentStore.LookupEntry(item->GetEnchantmentId(EnchantmentSlot(slot)));
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if (!enchant)
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continue;
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|
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for (uint8 s = 0; s < 3; ++s)
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{
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if (enchant->type[s] != ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL)
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continue;
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||||
|
||||
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(enchant->spellid[s]);
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if (!spellInfo)
|
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{
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sLog->outError("Player::CastItemCombatSpell Enchant %i, player (Name: %s, GUID: %u) cast unknown spell %i", enchant->ID, player->GetName().c_str(), player->GetGUIDLow(), enchant->spellid[s]);
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continue;
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}
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// Proc only rogue poisons
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if (spellInfo->SpellFamilyName != SPELLFAMILY_ROGUE || spellInfo->Dispel != DISPEL_POISON)
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continue;
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||||
// Do not reproc deadly
|
||||
if (spellInfo->SpellFamilyFlags.IsEqual(0x10000, 0x80000, 0))
|
||||
continue;
|
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|
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if (spellInfo->IsPositive())
|
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player->CastSpell(player, enchant->spellid[s], true, item);
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||||
else
|
||||
player->CastSpell(target, enchant->spellid[s], true, item);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
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BeforeHit += SpellHitFn(spell_rog_deadly_poison_SpellScript::HandleBeforeHit);
|
||||
AfterHit += SpellHitFn(spell_rog_deadly_poison_SpellScript::HandleAfterHit);
|
||||
}
|
||||
|
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uint8 _stackAmount;
|
||||
};
|
||||
|
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SpellScript* GetSpellScript() const
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||||
{
|
||||
return new spell_rog_deadly_poison_SpellScript();
|
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}
|
||||
};
|
||||
|
||||
// 51690 - Killing Spree
|
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#define KillingSpreeScriptName "spell_rog_killing_spree"
|
||||
class spell_rog_killing_spree : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_rog_killing_spree() : SpellScriptLoader(KillingSpreeScriptName) { }
|
||||
|
||||
class spell_rog_killing_spree_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_rog_killing_spree_SpellScript);
|
||||
|
||||
SpellCastResult CheckCast()
|
||||
{
|
||||
// Kologarn area, Killing Spree should not work
|
||||
if (GetCaster()->GetMapId() == 603 /*Ulduar*/ && GetCaster()->GetDistance2d(1766.936f, -24.748f) < 50.0f)
|
||||
return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW;
|
||||
return SPELL_CAST_OK;
|
||||
}
|
||||
|
||||
void FilterTargets(std::list<WorldObject*>& targets)
|
||||
{
|
||||
if (targets.empty() || GetCaster()->GetVehicleBase() || GetCaster()->HasUnitState(UNIT_STATE_ROOT))
|
||||
FinishCast(SPELL_FAILED_OUT_OF_RANGE);
|
||||
else
|
||||
{
|
||||
// Added attribute not breaking stealth, removes auras here
|
||||
GetCaster()->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_CAST);
|
||||
GetCaster()->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_SPELL_ATTACK);
|
||||
}
|
||||
}
|
||||
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
if (Aura* aura = GetCaster()->GetAura(SPELL_ROGUE_KILLING_SPREE))
|
||||
{
|
||||
if (spell_rog_killing_spree_AuraScript* script = dynamic_cast<spell_rog_killing_spree_AuraScript*>(aura->GetScriptByName(KillingSpreeScriptName)))
|
||||
script->AddTarget(GetHitUnit());
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnCheckCast += SpellCheckCastFn(spell_rog_killing_spree_SpellScript::CheckCast);
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rog_killing_spree_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ENEMY);
|
||||
OnEffectHitTarget += SpellEffectFn(spell_rog_killing_spree_SpellScript::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_rog_killing_spree_SpellScript();
|
||||
}
|
||||
|
||||
class spell_rog_killing_spree_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_rog_killing_spree_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_KILLING_SPREE_TELEPORT)
|
||||
|| !sSpellMgr->GetSpellInfo(SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG)
|
||||
|| !sSpellMgr->GetSpellInfo(SPELL_ROGUE_KILLING_SPREE_DMG_BUFF))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
GetTarget()->CastSpell(GetTarget(), SPELL_ROGUE_KILLING_SPREE_DMG_BUFF, true);
|
||||
}
|
||||
|
||||
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
while (!_targets.empty())
|
||||
{
|
||||
uint64 guid = Trinity::Containers::SelectRandomContainerElement(_targets);
|
||||
if (Unit* target = ObjectAccessor::GetUnit(*GetTarget(), guid))
|
||||
{
|
||||
// xinef: target may be no longer valid
|
||||
if (!GetTarget()->IsValidAttackTarget(target))
|
||||
{
|
||||
_targets.remove(guid);
|
||||
continue;
|
||||
}
|
||||
|
||||
GetTarget()->CastSpell(target, SPELL_ROGUE_KILLING_SPREE_TELEPORT, true);
|
||||
|
||||
// xinef: ensure fast coordinates switch, dont wait for client to send opcode
|
||||
WorldLocation const& dest = GetTarget()->ToPlayer()->GetTeleportDest();
|
||||
GetTarget()->ToPlayer()->UpdatePosition(dest, true);
|
||||
|
||||
GetTarget()->CastSpell(target, SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG, TriggerCastFlags(TRIGGERED_FULL_MASK&~TRIGGERED_DONT_REPORT_CAST_ERROR));
|
||||
break;
|
||||
}
|
||||
else
|
||||
_targets.remove(guid);
|
||||
}
|
||||
}
|
||||
|
||||
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
GetTarget()->RemoveAurasDueToSpell(SPELL_ROGUE_KILLING_SPREE_DMG_BUFF);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterEffectApply += AuraEffectApplyFn(spell_rog_killing_spree_AuraScript::HandleApply, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_rog_killing_spree_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_killing_spree_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
|
||||
public:
|
||||
void AddTarget(Unit* target)
|
||||
{
|
||||
_targets.push_back(target->GetGUID());
|
||||
}
|
||||
|
||||
private:
|
||||
std::list<uint64> _targets;
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_rog_killing_spree_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
// -31130 - Nerves of Steel
|
||||
class spell_rog_nerves_of_steel : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_rog_nerves_of_steel() : SpellScriptLoader("spell_rog_nerves_of_steel") { }
|
||||
|
||||
class spell_rog_nerves_of_steel_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_rog_nerves_of_steel_AuraScript);
|
||||
|
||||
uint32 absorbPct;
|
||||
|
||||
bool Load()
|
||||
{
|
||||
absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster());
|
||||
return true;
|
||||
}
|
||||
|
||||
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
|
||||
{
|
||||
// Set absorbtion amount to unlimited
|
||||
amount = -1;
|
||||
}
|
||||
|
||||
void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
|
||||
{
|
||||
// reduces all damage taken while stun or fear
|
||||
if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_FLEEING) || (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN)))
|
||||
absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_nerves_of_steel_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
|
||||
OnEffectAbsorb += AuraEffectAbsorbFn(spell_rog_nerves_of_steel_AuraScript::Absorb, EFFECT_0);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_rog_nerves_of_steel_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 14185 - Preparation
|
||||
class spell_rog_preparation : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_rog_preparation() : SpellScriptLoader("spell_rog_preparation") { }
|
||||
|
||||
class spell_rog_preparation_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_rog_preparation_SpellScript);
|
||||
|
||||
bool Load()
|
||||
{
|
||||
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
||||
}
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_GLYPH_OF_PREPARATION))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Player* caster = GetCaster()->ToPlayer();
|
||||
//immediately finishes the cooldown on certain Rogue abilities
|
||||
|
||||
bool hasGlyph = caster->HasAura(SPELL_ROGUE_GLYPH_OF_PREPARATION);
|
||||
PlayerSpellMap const& spellMap = caster->GetSpellMap();
|
||||
for (PlayerSpellMap::const_iterator itr = spellMap.begin(); itr != spellMap.end(); ++itr)
|
||||
{
|
||||
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first);
|
||||
if (spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE)
|
||||
{
|
||||
if (spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_COLDB_SHADOWSTEP || // Cold Blood, Shadowstep
|
||||
spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_VAN_EVAS_SPRINT) // Vanish, Evasion, Sprint
|
||||
{
|
||||
SpellCooldowns::iterator citr = caster->GetSpellCooldownMap().find(spellInfo->Id);
|
||||
if (citr != caster->GetSpellCooldownMap().end() && citr->second.needSendToClient)
|
||||
caster->RemoveSpellCooldown(spellInfo->Id, true);
|
||||
else
|
||||
caster->RemoveSpellCooldown(spellInfo->Id, false);
|
||||
}
|
||||
else if (hasGlyph)
|
||||
{
|
||||
if (spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_DISMANTLE || // Dismantle
|
||||
spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_KICK || // Kick
|
||||
(spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_BLADE_FLURRY && // Blade Flurry
|
||||
spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_BLADE_FLURRY))
|
||||
{
|
||||
SpellCooldowns::iterator citr = caster->GetSpellCooldownMap().find(spellInfo->Id);
|
||||
if (citr != caster->GetSpellCooldownMap().end() && citr->second.needSendToClient)
|
||||
caster->RemoveSpellCooldown(spellInfo->Id, true);
|
||||
else
|
||||
caster->RemoveSpellCooldown(spellInfo->Id, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_rog_preparation_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_rog_preparation_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
// -51685 - Prey on the Weak
|
||||
class spell_rog_prey_on_the_weak : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_rog_prey_on_the_weak() : SpellScriptLoader("spell_rog_prey_on_the_weak") { }
|
||||
|
||||
class spell_rog_prey_on_the_weak_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_rog_prey_on_the_weak_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_PREY_ON_THE_WEAK))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
Unit* target = GetTarget();
|
||||
Unit* victim = target->GetVictim();
|
||||
if (!victim && target->GetTypeId() == TYPEID_PLAYER)
|
||||
victim = target->ToPlayer()->GetSelectedUnit();
|
||||
|
||||
if (victim && (target->GetHealthPct() > victim->GetHealthPct()))
|
||||
{
|
||||
if (!target->HasAura(SPELL_ROGUE_PREY_ON_THE_WEAK))
|
||||
{
|
||||
int32 bp = GetSpellInfo()->Effects[EFFECT_0].CalcValue();
|
||||
target->CastCustomSpell(target, SPELL_ROGUE_PREY_ON_THE_WEAK, &bp, 0, 0, true);
|
||||
}
|
||||
}
|
||||
else
|
||||
target->RemoveAurasDueToSpell(SPELL_ROGUE_PREY_ON_THE_WEAK);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_rog_prey_on_the_weak_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_rog_prey_on_the_weak_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
// -1943 - Rupture
|
||||
class spell_rog_rupture : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_rog_rupture() : SpellScriptLoader("spell_rog_rupture") { }
|
||||
|
||||
class spell_rog_rupture_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_rog_rupture_AuraScript);
|
||||
|
||||
bool Load()
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
return caster && caster->GetTypeId() == TYPEID_PLAYER;
|
||||
}
|
||||
|
||||
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
{
|
||||
canBeRecalculated = false;
|
||||
|
||||
float const attackpowerPerCombo[6] =
|
||||
{
|
||||
0.0f,
|
||||
0.015f, // 1 point: ${($m1 + $b1*1 + 0.015 * $AP) * 4} damage over 8 secs
|
||||
0.024f, // 2 points: ${($m1 + $b1*2 + 0.024 * $AP) * 5} damage over 10 secs
|
||||
0.03f, // 3 points: ${($m1 + $b1*3 + 0.03 * $AP) * 6} damage over 12 secs
|
||||
0.03428571f, // 4 points: ${($m1 + $b1*4 + 0.03428571 * $AP) * 7} damage over 14 secs
|
||||
0.0375f // 5 points: ${($m1 + $b1*5 + 0.0375 * $AP) * 8} damage over 16 secs
|
||||
};
|
||||
|
||||
uint8 cp = caster->ToPlayer()->GetComboPoints();
|
||||
if (cp > 5)
|
||||
cp = 5;
|
||||
|
||||
amount += int32(caster->GetTotalAttackPowerValue(BASE_ATTACK) * attackpowerPerCombo[cp]);
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_rupture_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_rog_rupture_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 5938 - Shiv
|
||||
class spell_rog_shiv : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_rog_shiv() : SpellScriptLoader("spell_rog_shiv") { }
|
||||
|
||||
class spell_rog_shiv_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_rog_shiv_SpellScript);
|
||||
|
||||
bool Load()
|
||||
{
|
||||
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
||||
}
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_SHIV_TRIGGERED))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
if (Unit* unitTarget = GetHitUnit())
|
||||
caster->CastSpell(unitTarget, SPELL_ROGUE_SHIV_TRIGGERED, true);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_rog_shiv_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_rog_shiv_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 57934 - Tricks of the Trade
|
||||
class spell_rog_tricks_of_the_trade : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_rog_tricks_of_the_trade() : SpellScriptLoader("spell_rog_tricks_of_the_trade") { }
|
||||
|
||||
class spell_rog_tricks_of_the_trade_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_rog_tricks_of_the_trade_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_TRICKS_OF_THE_TRADE_DMG_BOOST))
|
||||
return false;
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Load()
|
||||
{
|
||||
_redirectTarget = NULL;
|
||||
return true;
|
||||
}
|
||||
|
||||
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_DEFAULT)
|
||||
GetTarget()->ResetRedirectThreat();
|
||||
}
|
||||
|
||||
bool CheckProc(ProcEventInfo& /*eventInfo*/)
|
||||
{
|
||||
_redirectTarget = GetTarget()->GetRedirectThreatTarget();
|
||||
return _redirectTarget;
|
||||
}
|
||||
|
||||
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
|
||||
Unit* target = GetTarget();
|
||||
target->CastSpell(_redirectTarget, SPELL_ROGUE_TRICKS_OF_THE_TRADE_DMG_BOOST, true);
|
||||
target->CastSpell(target, SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC, true);
|
||||
Remove(AURA_REMOVE_BY_DEFAULT); // maybe handle by proc charges
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_tricks_of_the_trade_AuraScript::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
DoCheckProc += AuraCheckProcFn(spell_rog_tricks_of_the_trade_AuraScript::CheckProc);
|
||||
OnEffectProc += AuraEffectProcFn(spell_rog_tricks_of_the_trade_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
|
||||
}
|
||||
|
||||
private:
|
||||
Unit* _redirectTarget;
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_rog_tricks_of_the_trade_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 59628 - Tricks of the Trade (Proc)
|
||||
class spell_rog_tricks_of_the_trade_proc : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_rog_tricks_of_the_trade_proc() : SpellScriptLoader("spell_rog_tricks_of_the_trade_proc") { }
|
||||
|
||||
class spell_rog_tricks_of_the_trade_proc_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_rog_tricks_of_the_trade_proc_AuraScript);
|
||||
|
||||
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
GetTarget()->ResetRedirectThreat();
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_tricks_of_the_trade_proc_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_rog_tricks_of_the_trade_proc_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_rogue_spell_scripts()
|
||||
{
|
||||
// Ours
|
||||
new spell_rog_savage_combat();
|
||||
new spell_rog_combat_potency();
|
||||
|
||||
// Theirs
|
||||
new spell_rog_blade_flurry();
|
||||
new spell_rog_cheat_death();
|
||||
new spell_rog_deadly_poison();
|
||||
new spell_rog_killing_spree();
|
||||
new spell_rog_nerves_of_steel();
|
||||
new spell_rog_preparation();
|
||||
new spell_rog_prey_on_the_weak();
|
||||
new spell_rog_rupture();
|
||||
new spell_rog_shiv();
|
||||
new spell_rog_tricks_of_the_trade();
|
||||
new spell_rog_tricks_of_the_trade_proc();
|
||||
}
|
||||
Reference in New Issue
Block a user