First Commit

For Azeroth!
This commit is contained in:
Yehonal
2016-06-26 10:39:44 +02:00
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# Copyright (C)
#
# This file is free software; as a special exception the author gives
# unlimited permission to copy and/or distribute it, with or without
# modifications, as long as this notice is preserved.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
set(scripts_STAT_SRCS
${scripts_STAT_SRCS}
Spells/spell_shaman.cpp
Spells/spell_hunter.cpp
Spells/spell_rogue.cpp
Spells/spell_druid.cpp
Spells/spell_dk.cpp
Spells/spell_quest.cpp
Spells/spell_warrior.cpp
Spells/spell_generic.cpp
Spells/spell_warlock.cpp
Spells/spell_priest.cpp
Spells/spell_mage.cpp
Spells/spell_paladin.cpp
Spells/spell_item.cpp
)
message(" -> Prepared: Spells")

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/*
* Copyright (C)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Scripts for spells with SPELLFAMILY_ROGUE and SPELLFAMILY_GENERIC spells used by rogue players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_rog_".
*/
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "CellImpl.h"
enum RogueSpells
{
SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK = 22482,
SPELL_ROGUE_CHEAT_DEATH_COOLDOWN = 31231,
SPELL_ROGUE_CHEATING_DEATH = 45182,
SPELL_ROGUE_GLYPH_OF_PREPARATION = 56819,
SPELL_ROGUE_KILLING_SPREE = 51690,
SPELL_ROGUE_KILLING_SPREE_TELEPORT = 57840,
SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG = 57841,
SPELL_ROGUE_KILLING_SPREE_DMG_BUFF = 61851,
SPELL_ROGUE_PREY_ON_THE_WEAK = 58670,
SPELL_ROGUE_SHIV_TRIGGERED = 5940,
SPELL_ROGUE_TRICKS_OF_THE_TRADE_DMG_BOOST = 57933,
SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC = 59628,
};
// Ours
class spell_rog_savage_combat : public SpellScriptLoader
{
public:
spell_rog_savage_combat() : SpellScriptLoader("spell_rog_savage_combat") { }
class spell_rog_savage_combat_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_savage_combat_AuraScript);
void CalcPeriodic(AuraEffect const* /*effect*/, bool& isPeriodic, int32& amplitude)
{
isPeriodic = true;
amplitude = 1000;
}
void Update(AuraEffect* auraEffect)
{
Unit::AuraApplicationMap const& auras = GetUnitOwner()->GetAppliedAuras();
for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
if (itr->second->GetBase()->GetCasterGUID() == this->GetCasterGUID() && itr->second->GetBase()->GetSpellInfo()->Dispel == DISPEL_POISON)
return;
SetDuration(0);
}
void Register()
{
DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_rog_savage_combat_AuraScript::CalcPeriodic, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN);
OnEffectUpdatePeriodic += AuraEffectUpdatePeriodicFn(spell_rog_savage_combat_AuraScript::Update, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN);
}
};
AuraScript* GetAuraScript() const
{
return new spell_rog_savage_combat_AuraScript();
}
};
class spell_rog_combat_potency : public SpellScriptLoader
{
public:
spell_rog_combat_potency() : SpellScriptLoader("spell_rog_combat_potency") { }
class spell_rog_combat_potency_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_combat_potency_AuraScript);
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetTypeMask() & PROC_FLAG_DONE_MELEE_AUTO_ATTACK;
}
void Register()
{
DoCheckProc += AuraCheckProcFn(spell_rog_combat_potency_AuraScript::CheckProc);
}
};
AuraScript* GetAuraScript() const
{
return new spell_rog_combat_potency_AuraScript();
}
};
// Theirs
// 13877, 33735, (check 51211, 65956) - Blade Flurry
class spell_rog_blade_flurry : public SpellScriptLoader
{
public:
spell_rog_blade_flurry() : SpellScriptLoader("spell_rog_blade_flurry") { }
class spell_rog_blade_flurry_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_blade_flurry_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK))
return false;
return true;
}
bool Load()
{
_procTargetGUID = 0;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
Unit* _procTarget = eventInfo.GetActor()->SelectNearbyTarget(eventInfo.GetProcTarget());
if (_procTarget)
_procTargetGUID = _procTarget->GetGUID();
return _procTarget;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
// Xinef: no _procTarget but checkproc passed??
// Unit::CalculateAOEDamageReduction (this=0x0, damage=4118, schoolMask=1, caster=0x7ffdad089000)
Unit* procTarget = ObjectAccessor::GetUnit(*GetTarget(), _procTargetGUID);
if (procTarget && eventInfo.GetDamageInfo())
{
int32 damage = eventInfo.GetDamageInfo()->GetDamage();
// Xinef: Include AOE Damage Reduction auras
damage = procTarget->CalculateAOEDamageReduction(damage, SPELL_SCHOOL_MASK_NORMAL, GetTarget());
CustomSpellValues values;
values.AddSpellMod(SPELLVALUE_BASE_POINT0, damage);
values.AddSpellMod(SPELLVALUE_FORCED_CRIT_RESULT, int32(eventInfo.GetHitMask() & PROC_EX_CRITICAL_HIT));
GetTarget()->CastCustomSpell(SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK, values, procTarget, TRIGGERED_FULL_MASK, NULL, aurEff);
}
}
void Register()
{
DoCheckProc += AuraCheckProcFn(spell_rog_blade_flurry_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_rog_blade_flurry_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_MOD_MELEE_HASTE);
}
private:
uint64 _procTargetGUID;
};
AuraScript* GetAuraScript() const
{
return new spell_rog_blade_flurry_AuraScript();
}
};
// -31228 - Cheat Death
class spell_rog_cheat_death : public SpellScriptLoader
{
public:
spell_rog_cheat_death() : SpellScriptLoader("spell_rog_cheat_death") { }
class spell_rog_cheat_death_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_cheat_death_AuraScript);
uint32 absorbChance;
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN))
return false;
return true;
}
bool Load()
{
absorbChance = GetSpellInfo()->Effects[EFFECT_0].CalcValue();
return GetUnitOwner()->ToPlayer();
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
{
// Set absorbtion amount to unlimited
amount = -1;
}
void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
Player* target = GetTarget()->ToPlayer();
if (dmgInfo.GetDamage() < target->GetHealth() || target->HasSpellCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN) || !roll_chance_i(absorbChance))
return;
target->CastSpell(target, SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, true);
target->CastSpell(target, SPELL_ROGUE_CHEATING_DEATH, true);
target->AddSpellCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, 0, MINUTE*IN_MILLISECONDS);
uint32 health10 = target->CountPctFromMaxHealth(10);
// hp > 10% - absorb hp till 10%
if (target->GetHealth() > health10)
absorbAmount = dmgInfo.GetDamage() - target->GetHealth() + health10;
// hp lower than 10% - absorb everything
else
absorbAmount = dmgInfo.GetDamage();
}
void Register()
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_cheat_death_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb += AuraEffectAbsorbFn(spell_rog_cheat_death_AuraScript::Absorb, EFFECT_0);
}
};
AuraScript* GetAuraScript() const
{
return new spell_rog_cheat_death_AuraScript();
}
};
// -2818 - Deadly Poison
class spell_rog_deadly_poison : public SpellScriptLoader
{
public:
spell_rog_deadly_poison() : SpellScriptLoader("spell_rog_deadly_poison") { }
class spell_rog_deadly_poison_SpellScript : public SpellScript
{
PrepareSpellScript(spell_rog_deadly_poison_SpellScript);
bool Load()
{
_stackAmount = 0;
// at this point CastItem must already be initialized
return GetCaster()->GetTypeId() == TYPEID_PLAYER && GetCastItem();
}
void HandleBeforeHit()
{
if (Unit* target = GetHitUnit())
// Deadly Poison
if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_ROGUE, 0x10000, 0x80000, 0, GetCaster()->GetGUID()))
_stackAmount = aurEff->GetBase()->GetStackAmount();
}
void HandleAfterHit()
{
if (_stackAmount < 5)
return;
Player* player = GetCaster()->ToPlayer();
if (Unit* target = GetHitUnit())
{
Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND);
if (item == GetCastItem())
item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND);
if (!item)
return;
// item combat enchantments
for (uint8 slot = 0; slot < MAX_ENCHANTMENT_SLOT; ++slot)
{
SpellItemEnchantmentEntry const* enchant = sSpellItemEnchantmentStore.LookupEntry(item->GetEnchantmentId(EnchantmentSlot(slot)));
if (!enchant)
continue;
for (uint8 s = 0; s < 3; ++s)
{
if (enchant->type[s] != ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL)
continue;
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(enchant->spellid[s]);
if (!spellInfo)
{
sLog->outError("Player::CastItemCombatSpell Enchant %i, player (Name: %s, GUID: %u) cast unknown spell %i", enchant->ID, player->GetName().c_str(), player->GetGUIDLow(), enchant->spellid[s]);
continue;
}
// Proc only rogue poisons
if (spellInfo->SpellFamilyName != SPELLFAMILY_ROGUE || spellInfo->Dispel != DISPEL_POISON)
continue;
// Do not reproc deadly
if (spellInfo->SpellFamilyFlags.IsEqual(0x10000, 0x80000, 0))
continue;
if (spellInfo->IsPositive())
player->CastSpell(player, enchant->spellid[s], true, item);
else
player->CastSpell(target, enchant->spellid[s], true, item);
}
}
}
}
void Register()
{
BeforeHit += SpellHitFn(spell_rog_deadly_poison_SpellScript::HandleBeforeHit);
AfterHit += SpellHitFn(spell_rog_deadly_poison_SpellScript::HandleAfterHit);
}
uint8 _stackAmount;
};
SpellScript* GetSpellScript() const
{
return new spell_rog_deadly_poison_SpellScript();
}
};
// 51690 - Killing Spree
#define KillingSpreeScriptName "spell_rog_killing_spree"
class spell_rog_killing_spree : public SpellScriptLoader
{
public:
spell_rog_killing_spree() : SpellScriptLoader(KillingSpreeScriptName) { }
class spell_rog_killing_spree_SpellScript : public SpellScript
{
PrepareSpellScript(spell_rog_killing_spree_SpellScript);
SpellCastResult CheckCast()
{
// Kologarn area, Killing Spree should not work
if (GetCaster()->GetMapId() == 603 /*Ulduar*/ && GetCaster()->GetDistance2d(1766.936f, -24.748f) < 50.0f)
return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW;
return SPELL_CAST_OK;
}
void FilterTargets(std::list<WorldObject*>& targets)
{
if (targets.empty() || GetCaster()->GetVehicleBase() || GetCaster()->HasUnitState(UNIT_STATE_ROOT))
FinishCast(SPELL_FAILED_OUT_OF_RANGE);
else
{
// Added attribute not breaking stealth, removes auras here
GetCaster()->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_CAST);
GetCaster()->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_SPELL_ATTACK);
}
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (Aura* aura = GetCaster()->GetAura(SPELL_ROGUE_KILLING_SPREE))
{
if (spell_rog_killing_spree_AuraScript* script = dynamic_cast<spell_rog_killing_spree_AuraScript*>(aura->GetScriptByName(KillingSpreeScriptName)))
script->AddTarget(GetHitUnit());
}
}
void Register()
{
OnCheckCast += SpellCheckCastFn(spell_rog_killing_spree_SpellScript::CheckCast);
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rog_killing_spree_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_rog_killing_spree_SpellScript::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_rog_killing_spree_SpellScript();
}
class spell_rog_killing_spree_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_killing_spree_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_KILLING_SPREE_TELEPORT)
|| !sSpellMgr->GetSpellInfo(SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG)
|| !sSpellMgr->GetSpellInfo(SPELL_ROGUE_KILLING_SPREE_DMG_BUFF))
return false;
return true;
}
void HandleApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->CastSpell(GetTarget(), SPELL_ROGUE_KILLING_SPREE_DMG_BUFF, true);
}
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
{
while (!_targets.empty())
{
uint64 guid = Trinity::Containers::SelectRandomContainerElement(_targets);
if (Unit* target = ObjectAccessor::GetUnit(*GetTarget(), guid))
{
// xinef: target may be no longer valid
if (!GetTarget()->IsValidAttackTarget(target))
{
_targets.remove(guid);
continue;
}
GetTarget()->CastSpell(target, SPELL_ROGUE_KILLING_SPREE_TELEPORT, true);
// xinef: ensure fast coordinates switch, dont wait for client to send opcode
WorldLocation const& dest = GetTarget()->ToPlayer()->GetTeleportDest();
GetTarget()->ToPlayer()->UpdatePosition(dest, true);
GetTarget()->CastSpell(target, SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG, TriggerCastFlags(TRIGGERED_FULL_MASK&~TRIGGERED_DONT_REPORT_CAST_ERROR));
break;
}
else
_targets.remove(guid);
}
}
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_ROGUE_KILLING_SPREE_DMG_BUFF);
}
void Register()
{
AfterEffectApply += AuraEffectApplyFn(spell_rog_killing_spree_AuraScript::HandleApply, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
OnEffectPeriodic += AuraEffectPeriodicFn(spell_rog_killing_spree_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_killing_spree_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
public:
void AddTarget(Unit* target)
{
_targets.push_back(target->GetGUID());
}
private:
std::list<uint64> _targets;
};
AuraScript* GetAuraScript() const
{
return new spell_rog_killing_spree_AuraScript();
}
};
// -31130 - Nerves of Steel
class spell_rog_nerves_of_steel : public SpellScriptLoader
{
public:
spell_rog_nerves_of_steel() : SpellScriptLoader("spell_rog_nerves_of_steel") { }
class spell_rog_nerves_of_steel_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_nerves_of_steel_AuraScript);
uint32 absorbPct;
bool Load()
{
absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster());
return true;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
{
// Set absorbtion amount to unlimited
amount = -1;
}
void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
// reduces all damage taken while stun or fear
if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_FLEEING) || (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN)))
absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
}
void Register()
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_nerves_of_steel_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb += AuraEffectAbsorbFn(spell_rog_nerves_of_steel_AuraScript::Absorb, EFFECT_0);
}
};
AuraScript* GetAuraScript() const
{
return new spell_rog_nerves_of_steel_AuraScript();
}
};
// 14185 - Preparation
class spell_rog_preparation : public SpellScriptLoader
{
public:
spell_rog_preparation() : SpellScriptLoader("spell_rog_preparation") { }
class spell_rog_preparation_SpellScript : public SpellScript
{
PrepareSpellScript(spell_rog_preparation_SpellScript);
bool Load()
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_GLYPH_OF_PREPARATION))
return false;
return true;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Player* caster = GetCaster()->ToPlayer();
//immediately finishes the cooldown on certain Rogue abilities
bool hasGlyph = caster->HasAura(SPELL_ROGUE_GLYPH_OF_PREPARATION);
PlayerSpellMap const& spellMap = caster->GetSpellMap();
for (PlayerSpellMap::const_iterator itr = spellMap.begin(); itr != spellMap.end(); ++itr)
{
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first);
if (spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE)
{
if (spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_COLDB_SHADOWSTEP || // Cold Blood, Shadowstep
spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_VAN_EVAS_SPRINT) // Vanish, Evasion, Sprint
{
SpellCooldowns::iterator citr = caster->GetSpellCooldownMap().find(spellInfo->Id);
if (citr != caster->GetSpellCooldownMap().end() && citr->second.needSendToClient)
caster->RemoveSpellCooldown(spellInfo->Id, true);
else
caster->RemoveSpellCooldown(spellInfo->Id, false);
}
else if (hasGlyph)
{
if (spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_DISMANTLE || // Dismantle
spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_KICK || // Kick
(spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_BLADE_FLURRY && // Blade Flurry
spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_BLADE_FLURRY))
{
SpellCooldowns::iterator citr = caster->GetSpellCooldownMap().find(spellInfo->Id);
if (citr != caster->GetSpellCooldownMap().end() && citr->second.needSendToClient)
caster->RemoveSpellCooldown(spellInfo->Id, true);
else
caster->RemoveSpellCooldown(spellInfo->Id, false);
}
}
}
}
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_rog_preparation_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_rog_preparation_SpellScript();
}
};
// -51685 - Prey on the Weak
class spell_rog_prey_on_the_weak : public SpellScriptLoader
{
public:
spell_rog_prey_on_the_weak() : SpellScriptLoader("spell_rog_prey_on_the_weak") { }
class spell_rog_prey_on_the_weak_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_prey_on_the_weak_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_PREY_ON_THE_WEAK))
return false;
return true;
}
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
{
Unit* target = GetTarget();
Unit* victim = target->GetVictim();
if (!victim && target->GetTypeId() == TYPEID_PLAYER)
victim = target->ToPlayer()->GetSelectedUnit();
if (victim && (target->GetHealthPct() > victim->GetHealthPct()))
{
if (!target->HasAura(SPELL_ROGUE_PREY_ON_THE_WEAK))
{
int32 bp = GetSpellInfo()->Effects[EFFECT_0].CalcValue();
target->CastCustomSpell(target, SPELL_ROGUE_PREY_ON_THE_WEAK, &bp, 0, 0, true);
}
}
else
target->RemoveAurasDueToSpell(SPELL_ROGUE_PREY_ON_THE_WEAK);
}
void Register()
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_rog_prey_on_the_weak_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
AuraScript* GetAuraScript() const
{
return new spell_rog_prey_on_the_weak_AuraScript();
}
};
// -1943 - Rupture
class spell_rog_rupture : public SpellScriptLoader
{
public:
spell_rog_rupture() : SpellScriptLoader("spell_rog_rupture") { }
class spell_rog_rupture_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_rupture_AuraScript);
bool Load()
{
Unit* caster = GetCaster();
return caster && caster->GetTypeId() == TYPEID_PLAYER;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
{
if (Unit* caster = GetCaster())
{
canBeRecalculated = false;
float const attackpowerPerCombo[6] =
{
0.0f,
0.015f, // 1 point: ${($m1 + $b1*1 + 0.015 * $AP) * 4} damage over 8 secs
0.024f, // 2 points: ${($m1 + $b1*2 + 0.024 * $AP) * 5} damage over 10 secs
0.03f, // 3 points: ${($m1 + $b1*3 + 0.03 * $AP) * 6} damage over 12 secs
0.03428571f, // 4 points: ${($m1 + $b1*4 + 0.03428571 * $AP) * 7} damage over 14 secs
0.0375f // 5 points: ${($m1 + $b1*5 + 0.0375 * $AP) * 8} damage over 16 secs
};
uint8 cp = caster->ToPlayer()->GetComboPoints();
if (cp > 5)
cp = 5;
amount += int32(caster->GetTotalAttackPowerValue(BASE_ATTACK) * attackpowerPerCombo[cp]);
}
}
void Register()
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_rupture_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
}
};
AuraScript* GetAuraScript() const
{
return new spell_rog_rupture_AuraScript();
}
};
// 5938 - Shiv
class spell_rog_shiv : public SpellScriptLoader
{
public:
spell_rog_shiv() : SpellScriptLoader("spell_rog_shiv") { }
class spell_rog_shiv_SpellScript : public SpellScript
{
PrepareSpellScript(spell_rog_shiv_SpellScript);
bool Load()
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_SHIV_TRIGGERED))
return false;
return true;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* unitTarget = GetHitUnit())
caster->CastSpell(unitTarget, SPELL_ROGUE_SHIV_TRIGGERED, true);
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_rog_shiv_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_rog_shiv_SpellScript();
}
};
// 57934 - Tricks of the Trade
class spell_rog_tricks_of_the_trade : public SpellScriptLoader
{
public:
spell_rog_tricks_of_the_trade() : SpellScriptLoader("spell_rog_tricks_of_the_trade") { }
class spell_rog_tricks_of_the_trade_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_tricks_of_the_trade_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_TRICKS_OF_THE_TRADE_DMG_BOOST))
return false;
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC))
return false;
return true;
}
bool Load()
{
_redirectTarget = NULL;
return true;
}
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_DEFAULT)
GetTarget()->ResetRedirectThreat();
}
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
_redirectTarget = GetTarget()->GetRedirectThreatTarget();
return _redirectTarget;
}
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
Unit* target = GetTarget();
target->CastSpell(_redirectTarget, SPELL_ROGUE_TRICKS_OF_THE_TRADE_DMG_BOOST, true);
target->CastSpell(target, SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC, true);
Remove(AURA_REMOVE_BY_DEFAULT); // maybe handle by proc charges
}
void Register()
{
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_tricks_of_the_trade_AuraScript::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
DoCheckProc += AuraCheckProcFn(spell_rog_tricks_of_the_trade_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_rog_tricks_of_the_trade_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
}
private:
Unit* _redirectTarget;
};
AuraScript* GetAuraScript() const
{
return new spell_rog_tricks_of_the_trade_AuraScript();
}
};
// 59628 - Tricks of the Trade (Proc)
class spell_rog_tricks_of_the_trade_proc : public SpellScriptLoader
{
public:
spell_rog_tricks_of_the_trade_proc() : SpellScriptLoader("spell_rog_tricks_of_the_trade_proc") { }
class spell_rog_tricks_of_the_trade_proc_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_tricks_of_the_trade_proc_AuraScript);
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->ResetRedirectThreat();
}
void Register()
{
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_tricks_of_the_trade_proc_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_rog_tricks_of_the_trade_proc_AuraScript();
}
};
void AddSC_rogue_spell_scripts()
{
// Ours
new spell_rog_savage_combat();
new spell_rog_combat_potency();
// Theirs
new spell_rog_blade_flurry();
new spell_rog_cheat_death();
new spell_rog_deadly_poison();
new spell_rog_killing_spree();
new spell_rog_nerves_of_steel();
new spell_rog_preparation();
new spell_rog_prey_on_the_weak();
new spell_rog_rupture();
new spell_rog_shiv();
new spell_rog_tricks_of_the_trade();
new spell_rog_tricks_of_the_trade_proc();
}

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