First Commit

For Azeroth!
This commit is contained in:
Yehonal
2016-06-26 10:39:44 +02:00
commit e8e94a0a66
3777 changed files with 1419268 additions and 0 deletions

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/*
REWRITTEN BY XINEF
*/
#include "ScriptMgr.h"
#include "InstanceScript.h"
#include "uldaman.h"
enum Spells
{
SPELL_ARCHAEDAS_AWAKEN = 10347,
SPELL_AWAKEN_VAULT_WALKER = 10258,
};
enum Events
{
EVENT_SUB_BOSS_AGGRO = 2228
};
class instance_uldaman : public InstanceMapScript
{
public:
instance_uldaman() : InstanceMapScript("instance_uldaman", 70) { }
struct instance_uldaman_InstanceMapScript : public InstanceScript
{
instance_uldaman_InstanceMapScript(Map* map) : InstanceScript(map) { }
void Initialize()
{
memset(&_encounters, 0, sizeof(_encounters));
archaedasTempleDoorGUID = 0;
ancientVaultDoorGUID = 0;
}
void OnGameObjectCreate(GameObject* gameobject)
{
switch (gameobject->GetEntry())
{
case GO_IRONAYA_SEAL_DOOR:
case GO_KEYSTONE:
if (_encounters[DATA_IRONAYA_DOORS] == DONE)
{
HandleGameObject(0, true, gameobject);
gameobject->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
}
break;
case GO_TEMPLE_DOOR:
if (_encounters[DATA_STONE_KEEPERS] == DONE)
HandleGameObject(0, true, gameobject);
break;
case GO_ANCIENT_VAULT_DOOR:
ancientVaultDoorGUID = gameobject->GetGUID();
if (_encounters[DATA_ARCHAEDAS] == DONE)
HandleGameObject(0, true, gameobject);
break;
case GO_ARCHAEDAS_TEMPLE_DOOR:
archaedasTempleDoorGUID = gameobject->GetGUID();
break;
}
}
void SetData(uint32 type, uint32 data)
{
switch (type)
{
case DATA_IRONAYA_DOORS:
case DATA_STONE_KEEPERS:
_encounters[type] = data;
break;
case DATA_ARCHAEDAS:
_encounters[type] = data;
HandleGameObject(ancientVaultDoorGUID, data == DONE, NULL);
HandleGameObject(archaedasTempleDoorGUID, data != IN_PROGRESS, NULL);
break;
}
if (data == DONE)
SaveToDB();
}
std::string GetSaveData()
{
std::ostringstream saveStream;
saveStream << "U D " << _encounters[DATA_IRONAYA_DOORS] << ' ' << _encounters[DATA_STONE_KEEPERS] << ' ' << _encounters[DATA_ARCHAEDAS];
return saveStream.str();
}
void Load(const char* in)
{
if (!in)
return;
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'U' && dataHead2 == 'D')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
loadStream >> _encounters[i];
if (_encounters[i] == IN_PROGRESS)
_encounters[i] = NOT_STARTED;
}
}
}
void OnCreatureCreate(Creature* creature)
{
switch (creature->GetEntry())
{
case NPC_STONE_KEEPER:
if (_encounters[DATA_STONE_KEEPERS] != DONE && !creature->IsAlive())
creature->Respawn();
break;
}
}
private:
uint32 _encounters[MAX_ENCOUNTERS];
uint64 archaedasTempleDoorGUID;
uint64 ancientVaultDoorGUID;
};
InstanceScript* GetInstanceScript(InstanceMap* map) const
{
return new instance_uldaman_InstanceMapScript(map);
}
};
class spell_uldaman_sub_boss_agro_keepers : public SpellScriptLoader
{
public:
spell_uldaman_sub_boss_agro_keepers() : SpellScriptLoader("spell_uldaman_sub_boss_agro_keepers") { }
class spell_uldaman_sub_boss_agro_keepers_SpellScript : public SpellScript
{
PrepareSpellScript(spell_uldaman_sub_boss_agro_keepers_SpellScript);
void HandleSendEvent(SpellEffIndex effIndex)
{
if (Creature* keeper = GetCaster()->FindNearestCreature(NPC_STONE_KEEPER, 100.0f, true))
keeper->AI()->SetData(1, 1);
}
void Register()
{
OnEffectLaunch += SpellEffectFn(spell_uldaman_sub_boss_agro_keepers_SpellScript::HandleSendEvent, EFFECT_0, SPELL_EFFECT_SEND_EVENT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_uldaman_sub_boss_agro_keepers_SpellScript();
}
};
class spell_uldaman_stoned : public SpellScriptLoader
{
public:
spell_uldaman_stoned() : SpellScriptLoader("spell_uldaman_stoned") { }
class spell_uldaman_stoned_AuraScript : public AuraScript
{
PrepareAuraScript(spell_uldaman_stoned_AuraScript);
bool Load()
{
return GetUnitOwner()->GetTypeId() == TYPEID_UNIT;
}
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Creature* target = GetUnitOwner()->ToCreature();
target->SetReactState(REACT_PASSIVE);
target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_IMMUNE_TO_NPC);
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Creature* target = GetUnitOwner()->ToCreature();
target->SetReactState(REACT_AGGRESSIVE);
target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_IMMUNE_TO_NPC);
}
void Register()
{
OnEffectApply += AuraEffectApplyFn(spell_uldaman_stoned_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
OnEffectRemove += AuraEffectRemoveFn(spell_uldaman_stoned_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_uldaman_stoned_AuraScript();
}
};
class spell_uldaman_boss_agro_archaedas : public SpellScriptLoader
{
public:
spell_uldaman_boss_agro_archaedas() : SpellScriptLoader("spell_uldaman_boss_agro_archaedas") { }
class spell_uldaman_boss_agro_archaedas_SpellScript : public SpellScript
{
PrepareSpellScript(spell_uldaman_boss_agro_archaedas_SpellScript);
void HandleSendEvent(SpellEffIndex effIndex)
{
InstanceScript* instance = GetCaster()->GetInstanceScript();
if (!instance || instance->GetData(DATA_ARCHAEDAS) == IN_PROGRESS)
return;
instance->SetData(DATA_ARCHAEDAS, IN_PROGRESS);
if (Creature* archaedas = GetCaster()->FindNearestCreature(NPC_ARCHAEDAS, 100.0f, true))
archaedas->AI()->SetData(1, 1);
}
void Register()
{
OnEffectLaunch += SpellEffectFn(spell_uldaman_boss_agro_archaedas_SpellScript::HandleSendEvent, EFFECT_0, SPELL_EFFECT_SEND_EVENT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_uldaman_boss_agro_archaedas_SpellScript();
}
};
void AddSC_instance_uldaman()
{
new instance_uldaman();
new spell_uldaman_sub_boss_agro_keepers();
new spell_uldaman_stoned();
new spell_uldaman_boss_agro_archaedas();
}

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/*
REWRITTEN BY XINEF
*/
#ifndef DEF_ULDAMAN_H
#define DEF_ULDAMAN_H
enum DataTypes
{
DATA_IRONAYA_DOORS = 0,
DATA_STONE_KEEPERS = 1,
DATA_ARCHAEDAS = 2,
MAX_ENCOUNTERS = 3
};
enum GameObjectIds
{
GO_ARCHAEDAS_TEMPLE_DOOR = 141869,
GO_TEMPLE_DOOR = 124367,
GO_ANCIENT_VAULT_DOOR = 124369,
GO_IRONAYA_SEAL_DOOR = 124372,
GO_KEYSTONE = 124371,
};
enum NpcIds
{
NPC_STONE_KEEPER = 4857,
NPC_ARCHAEDAS = 2748
};
#endif