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https://github.com/mod-playerbots/azerothcore-wotlk.git
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First Commit
For Azeroth!
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238
src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
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238
src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
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/*
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REWRITTEN BY XINEF
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*/
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#include "ScriptMgr.h"
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#include "InstanceScript.h"
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#include "uldaman.h"
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enum Spells
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{
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SPELL_ARCHAEDAS_AWAKEN = 10347,
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SPELL_AWAKEN_VAULT_WALKER = 10258,
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};
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enum Events
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{
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EVENT_SUB_BOSS_AGGRO = 2228
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};
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class instance_uldaman : public InstanceMapScript
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{
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public:
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instance_uldaman() : InstanceMapScript("instance_uldaman", 70) { }
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struct instance_uldaman_InstanceMapScript : public InstanceScript
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{
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instance_uldaman_InstanceMapScript(Map* map) : InstanceScript(map) { }
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void Initialize()
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{
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memset(&_encounters, 0, sizeof(_encounters));
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archaedasTempleDoorGUID = 0;
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ancientVaultDoorGUID = 0;
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}
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void OnGameObjectCreate(GameObject* gameobject)
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{
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switch (gameobject->GetEntry())
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{
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case GO_IRONAYA_SEAL_DOOR:
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case GO_KEYSTONE:
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if (_encounters[DATA_IRONAYA_DOORS] == DONE)
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{
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HandleGameObject(0, true, gameobject);
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gameobject->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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}
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break;
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case GO_TEMPLE_DOOR:
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if (_encounters[DATA_STONE_KEEPERS] == DONE)
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HandleGameObject(0, true, gameobject);
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break;
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case GO_ANCIENT_VAULT_DOOR:
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ancientVaultDoorGUID = gameobject->GetGUID();
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if (_encounters[DATA_ARCHAEDAS] == DONE)
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HandleGameObject(0, true, gameobject);
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break;
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case GO_ARCHAEDAS_TEMPLE_DOOR:
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archaedasTempleDoorGUID = gameobject->GetGUID();
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break;
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}
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}
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void SetData(uint32 type, uint32 data)
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{
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switch (type)
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{
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case DATA_IRONAYA_DOORS:
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case DATA_STONE_KEEPERS:
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_encounters[type] = data;
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break;
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case DATA_ARCHAEDAS:
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_encounters[type] = data;
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HandleGameObject(ancientVaultDoorGUID, data == DONE, NULL);
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HandleGameObject(archaedasTempleDoorGUID, data != IN_PROGRESS, NULL);
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break;
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}
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if (data == DONE)
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SaveToDB();
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}
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std::string GetSaveData()
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{
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std::ostringstream saveStream;
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saveStream << "U D " << _encounters[DATA_IRONAYA_DOORS] << ' ' << _encounters[DATA_STONE_KEEPERS] << ' ' << _encounters[DATA_ARCHAEDAS];
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return saveStream.str();
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}
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void Load(const char* in)
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{
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if (!in)
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return;
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char dataHead1, dataHead2;
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std::istringstream loadStream(in);
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loadStream >> dataHead1 >> dataHead2;
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if (dataHead1 == 'U' && dataHead2 == 'D')
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{
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for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
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{
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loadStream >> _encounters[i];
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if (_encounters[i] == IN_PROGRESS)
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_encounters[i] = NOT_STARTED;
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}
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}
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}
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void OnCreatureCreate(Creature* creature)
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{
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switch (creature->GetEntry())
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{
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case NPC_STONE_KEEPER:
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if (_encounters[DATA_STONE_KEEPERS] != DONE && !creature->IsAlive())
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creature->Respawn();
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break;
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}
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}
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private:
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uint32 _encounters[MAX_ENCOUNTERS];
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uint64 archaedasTempleDoorGUID;
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uint64 ancientVaultDoorGUID;
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};
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InstanceScript* GetInstanceScript(InstanceMap* map) const
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{
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return new instance_uldaman_InstanceMapScript(map);
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}
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};
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class spell_uldaman_sub_boss_agro_keepers : public SpellScriptLoader
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{
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public:
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spell_uldaman_sub_boss_agro_keepers() : SpellScriptLoader("spell_uldaman_sub_boss_agro_keepers") { }
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class spell_uldaman_sub_boss_agro_keepers_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_uldaman_sub_boss_agro_keepers_SpellScript);
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void HandleSendEvent(SpellEffIndex effIndex)
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{
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if (Creature* keeper = GetCaster()->FindNearestCreature(NPC_STONE_KEEPER, 100.0f, true))
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keeper->AI()->SetData(1, 1);
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}
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void Register()
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{
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OnEffectLaunch += SpellEffectFn(spell_uldaman_sub_boss_agro_keepers_SpellScript::HandleSendEvent, EFFECT_0, SPELL_EFFECT_SEND_EVENT);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_uldaman_sub_boss_agro_keepers_SpellScript();
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}
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};
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class spell_uldaman_stoned : public SpellScriptLoader
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{
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public:
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spell_uldaman_stoned() : SpellScriptLoader("spell_uldaman_stoned") { }
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class spell_uldaman_stoned_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_uldaman_stoned_AuraScript);
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bool Load()
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{
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return GetUnitOwner()->GetTypeId() == TYPEID_UNIT;
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}
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void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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Creature* target = GetUnitOwner()->ToCreature();
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target->SetReactState(REACT_PASSIVE);
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target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_IMMUNE_TO_NPC);
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}
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void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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Creature* target = GetUnitOwner()->ToCreature();
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target->SetReactState(REACT_AGGRESSIVE);
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target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_IMMUNE_TO_NPC);
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}
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void Register()
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{
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OnEffectApply += AuraEffectApplyFn(spell_uldaman_stoned_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
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OnEffectRemove += AuraEffectRemoveFn(spell_uldaman_stoned_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
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}
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};
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AuraScript* GetAuraScript() const
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{
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return new spell_uldaman_stoned_AuraScript();
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}
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};
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class spell_uldaman_boss_agro_archaedas : public SpellScriptLoader
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{
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public:
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spell_uldaman_boss_agro_archaedas() : SpellScriptLoader("spell_uldaman_boss_agro_archaedas") { }
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class spell_uldaman_boss_agro_archaedas_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_uldaman_boss_agro_archaedas_SpellScript);
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void HandleSendEvent(SpellEffIndex effIndex)
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{
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InstanceScript* instance = GetCaster()->GetInstanceScript();
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if (!instance || instance->GetData(DATA_ARCHAEDAS) == IN_PROGRESS)
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return;
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instance->SetData(DATA_ARCHAEDAS, IN_PROGRESS);
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if (Creature* archaedas = GetCaster()->FindNearestCreature(NPC_ARCHAEDAS, 100.0f, true))
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archaedas->AI()->SetData(1, 1);
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}
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void Register()
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{
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OnEffectLaunch += SpellEffectFn(spell_uldaman_boss_agro_archaedas_SpellScript::HandleSendEvent, EFFECT_0, SPELL_EFFECT_SEND_EVENT);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_uldaman_boss_agro_archaedas_SpellScript();
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}
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};
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void AddSC_instance_uldaman()
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{
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new instance_uldaman();
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new spell_uldaman_sub_boss_agro_keepers();
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new spell_uldaman_stoned();
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new spell_uldaman_boss_agro_archaedas();
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}
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31
src/server/scripts/EasternKingdoms/Uldaman/uldaman.h
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31
src/server/scripts/EasternKingdoms/Uldaman/uldaman.h
Normal file
@@ -0,0 +1,31 @@
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/*
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||||
REWRITTEN BY XINEF
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*/
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#ifndef DEF_ULDAMAN_H
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#define DEF_ULDAMAN_H
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enum DataTypes
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{
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DATA_IRONAYA_DOORS = 0,
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DATA_STONE_KEEPERS = 1,
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DATA_ARCHAEDAS = 2,
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MAX_ENCOUNTERS = 3
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};
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enum GameObjectIds
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{
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GO_ARCHAEDAS_TEMPLE_DOOR = 141869,
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GO_TEMPLE_DOOR = 124367,
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GO_ANCIENT_VAULT_DOOR = 124369,
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GO_IRONAYA_SEAL_DOOR = 124372,
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GO_KEYSTONE = 124371,
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};
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enum NpcIds
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{
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NPC_STONE_KEEPER = 4857,
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NPC_ARCHAEDAS = 2748
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};
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#endif
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