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https://github.com/mod-playerbots/azerothcore-wotlk.git
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First Commit
For Azeroth!
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164
src/server/scripts/Commands/cs_message.cpp
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164
src/server/scripts/Commands/cs_message.cpp
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/*
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* Copyright (C)
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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Name: message_commandscript
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%Complete: 100
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Comment: All message related commands
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Category: commandscripts
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EndScriptData */
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#include "ScriptMgr.h"
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#include "Chat.h"
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#include "ChannelMgr.h"
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#include "Language.h"
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#include "Player.h"
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class message_commandscript : public CommandScript
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{
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public:
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message_commandscript() : CommandScript("message_commandscript") { }
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ChatCommand* GetCommands() const
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{
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static ChatCommand commandTable[] =
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{
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{ "nameannounce", SEC_GAMEMASTER, true, &HandleNameAnnounceCommand, "", NULL },
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{ "gmnameannounce", SEC_GAMEMASTER, true, &HandleGMNameAnnounceCommand, "", NULL },
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{ "announce", SEC_GAMEMASTER, true, &HandleAnnounceCommand, "", NULL },
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{ "gmannounce", SEC_GAMEMASTER, true, &HandleGMAnnounceCommand, "", NULL },
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{ "notify", SEC_GAMEMASTER, true, &HandleNotifyCommand, "", NULL },
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{ "gmnotify", SEC_GAMEMASTER, true, &HandleGMNotifyCommand, "", NULL },
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{ "whispers", SEC_GAMEMASTER, false, &HandleWhispersCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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return commandTable;
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}
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static bool HandleNameAnnounceCommand(ChatHandler* handler, char const* args)
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{
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if (!*args)
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return false;
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std::string name("Console");
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if (WorldSession* session = handler->GetSession())
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name = session->GetPlayer()->GetName();
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sWorld->SendWorldText(LANG_ANNOUNCE_COLOR, name.c_str(), args);
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return true;
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}
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static bool HandleGMNameAnnounceCommand(ChatHandler* handler, char const* args)
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{
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if (!*args)
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return false;
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std::string name("Console");
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if (WorldSession* session = handler->GetSession())
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name = session->GetPlayer()->GetName();
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sWorld->SendGMText(LANG_GM_ANNOUNCE_COLOR, name.c_str(), args);
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return true;
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}
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// global announce
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static bool HandleAnnounceCommand(ChatHandler* handler, char const* args)
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{
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if (!*args)
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return false;
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char buff[2048];
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sprintf(buff, handler->GetTrinityString(LANG_SYSTEMMESSAGE), args);
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sWorld->SendServerMessage(SERVER_MSG_STRING, buff);
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return true;
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}
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// announce to logged in GMs
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static bool HandleGMAnnounceCommand(ChatHandler* /*handler*/, char const* args)
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{
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if (!*args)
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return false;
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sWorld->SendGMText(LANG_GM_BROADCAST, args);
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return true;
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}
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// notification player at the screen
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static bool HandleNotifyCommand(ChatHandler* handler, char const* args)
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{
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if (!*args)
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return false;
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std::string str = handler->GetTrinityString(LANG_GLOBAL_NOTIFY);
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str += args;
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WorldPacket data(SMSG_NOTIFICATION, (str.size()+1));
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data << str;
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sWorld->SendGlobalMessage(&data);
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return true;
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}
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// notification GM at the screen
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static bool HandleGMNotifyCommand(ChatHandler* handler, char const* args)
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{
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if (!*args)
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return false;
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std::string str = handler->GetTrinityString(LANG_GM_NOTIFY);
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str += args;
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WorldPacket data(SMSG_NOTIFICATION, (str.size()+1));
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data << str;
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sWorld->SendGlobalGMMessage(&data);
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return true;
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}
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// Enable\Dissable accept whispers (for GM)
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static bool HandleWhispersCommand(ChatHandler* handler, char const* args)
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{
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if (!*args)
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{
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handler->PSendSysMessage(LANG_COMMAND_WHISPERACCEPTING, handler->GetSession()->GetPlayer()->isAcceptWhispers() ? handler->GetTrinityString(LANG_ON) : handler->GetTrinityString(LANG_OFF));
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return true;
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}
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std::string argStr = (char*)args;
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// whisper on
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if (argStr == "on")
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{
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handler->GetSession()->GetPlayer()->SetAcceptWhispers(true);
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handler->SendSysMessage(LANG_COMMAND_WHISPERON);
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return true;
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}
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// whisper off
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if (argStr == "off")
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{
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// Remove all players from the Gamemaster's whisper whitelist
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handler->GetSession()->GetPlayer()->ClearWhisperWhiteList();
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handler->GetSession()->GetPlayer()->SetAcceptWhispers(false);
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handler->SendSysMessage(LANG_COMMAND_WHISPEROFF);
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return true;
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}
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handler->SendSysMessage(LANG_USE_BOL);
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handler->SetSentErrorMessage(true);
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return false;
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}
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};
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void AddSC_message_commandscript()
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{
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new message_commandscript();
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}
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