mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-15 01:59:09 +00:00
First Commit
For Azeroth!
This commit is contained in:
528
src/server/scripts/Commands/cs_learn.cpp
Normal file
528
src/server/scripts/Commands/cs_learn.cpp
Normal file
@@ -0,0 +1,528 @@
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||||
/*
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* Copyright (C)
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*
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||||
* This program is free software; you can redistribute it and/or modify it
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||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at your
|
||||
* option) any later version.
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||||
*
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||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
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||||
*
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||||
* You should have received a copy of the GNU General Public License along
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||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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Name: learn_commandscript
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%Complete: 100
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Comment: All learn related commands
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Category: commandscripts
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EndScriptData */
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#include "Chat.h"
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#include "ScriptMgr.h"
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#include "ObjectMgr.h"
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#include "Language.h"
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#include "SpellMgr.h"
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#include "SpellInfo.h"
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#include "Player.h"
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#include "Pet.h"
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class learn_commandscript : public CommandScript
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{
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public:
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learn_commandscript() : CommandScript("learn_commandscript") { }
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ChatCommand* GetCommands() const
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{
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static ChatCommand learnAllMyCommandTable[] =
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{
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{ "class", SEC_ADMINISTRATOR, false, &HandleLearnAllMyClassCommand, "", NULL },
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{ "pettalents", SEC_ADMINISTRATOR, false, &HandleLearnAllMyPetTalentsCommand, "", NULL },
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{ "spells", SEC_ADMINISTRATOR, false, &HandleLearnAllMySpellsCommand, "", NULL },
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{ "talents", SEC_ADMINISTRATOR, false, &HandleLearnAllMyTalentsCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand learnAllCommandTable[] =
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{
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{ "my", SEC_ADMINISTRATOR, false, NULL, "", learnAllMyCommandTable },
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{ "gm", SEC_GAMEMASTER, false, &HandleLearnAllGMCommand, "", NULL },
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{ "crafts", SEC_GAMEMASTER, false, &HandleLearnAllCraftsCommand, "", NULL },
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{ "default", SEC_GAMEMASTER, false, &HandleLearnAllDefaultCommand, "", NULL },
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{ "lang", SEC_GAMEMASTER, false, &HandleLearnAllLangCommand, "", NULL },
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{ "recipes", SEC_GAMEMASTER, false, &HandleLearnAllRecipesCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand learnCommandTable[] =
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{
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{ "all", SEC_ADMINISTRATOR, false, NULL, "", learnAllCommandTable },
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{ "", SEC_ADMINISTRATOR, false, &HandleLearnCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand commandTable[] =
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{
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{ "learn", SEC_GAMEMASTER, false, NULL, "", learnCommandTable },
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{ "unlearn", SEC_ADMINISTRATOR, false, &HandleUnLearnCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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return commandTable;
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}
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static bool HandleLearnCommand(ChatHandler* handler, char const* args)
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{
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Player* targetPlayer = handler->getSelectedPlayer();
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if (!targetPlayer)
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{
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handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
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handler->SetSentErrorMessage(true);
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return false;
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}
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// number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form
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uint32 spell = handler->extractSpellIdFromLink((char*)args);
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if (!spell)
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return false;
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spell);
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if (!spellInfo)
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{
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handler->PSendSysMessage(LANG_COMMAND_NOSPELLFOUND);
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handler->SetSentErrorMessage(true);
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return false;
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}
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if (!SpellMgr::IsSpellValid(spellInfo))
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{
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handler->PSendSysMessage(LANG_COMMAND_SPELL_BROKEN, spell);
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handler->SetSentErrorMessage(true);
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return false;
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}
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SpellScriptsBounds bounds = sObjectMgr->GetSpellScriptsBounds(spell);
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uint32 spellDifficultyId = sSpellMgr->GetSpellDifficultyId(spell);
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if (handler->GetSession()->GetSecurity() < SEC_CONSOLE && (bounds.first != bounds.second || spellDifficultyId))
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{
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handler->PSendSysMessage("Spell %u cannot be learnt using a command!", spell);
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handler->SetSentErrorMessage(true);
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return false;
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}
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char const* all = strtok(NULL, " ");
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bool allRanks = all ? (strncmp(all, "all", strlen(all)) == 0) : false;
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if (!allRanks && targetPlayer->HasSpell(spell))
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{
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if (targetPlayer == handler->GetSession()->GetPlayer())
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handler->SendSysMessage(LANG_YOU_KNOWN_SPELL);
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else
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handler->PSendSysMessage(LANG_TARGET_KNOWN_SPELL, handler->GetNameLink(targetPlayer).c_str());
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handler->SetSentErrorMessage(true);
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return false;
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}
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if (allRanks)
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targetPlayer->learnSpellHighRank(spell);
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else
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targetPlayer->learnSpell(spell);
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uint32 firstSpell = sSpellMgr->GetFirstSpellInChain(spell);
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if (GetTalentSpellCost(firstSpell))
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targetPlayer->SendTalentsInfoData(false);
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return true;
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}
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static bool HandleLearnAllGMCommand(ChatHandler* handler, char const* /*args*/)
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{
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for (uint32 i = 0; i < sSpellMgr->GetSpellInfoStoreSize(); ++i)
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{
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(i);
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if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo))
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continue;
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if (!spellInfo->IsAbilityOfSkillType(SKILL_INTERNAL))
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continue;
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handler->GetSession()->GetPlayer()->learnSpell(i);
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}
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handler->SendSysMessage(LANG_LEARNING_GM_SKILLS);
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return true;
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}
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static bool HandleLearnAllMyClassCommand(ChatHandler* handler, char const* /*args*/)
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{
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HandleLearnAllMySpellsCommand(handler, "");
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||||
HandleLearnAllMyTalentsCommand(handler, "");
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return true;
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}
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static bool HandleLearnAllMySpellsCommand(ChatHandler* handler, char const* /*args*/)
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||||
{
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||||
ChrClassesEntry const* classEntry = sChrClassesStore.LookupEntry(handler->GetSession()->GetPlayer()->getClass());
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||||
if (!classEntry)
|
||||
return true;
|
||||
uint32 family = classEntry->spellfamily;
|
||||
|
||||
for (uint32 i = 0; i < sSkillLineAbilityStore.GetNumRows(); ++i)
|
||||
{
|
||||
SkillLineAbilityEntry const* entry = sSkillLineAbilityStore.LookupEntry(i);
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if (!entry)
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continue;
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(entry->spellId);
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if (!spellInfo)
|
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continue;
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||||
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// skip server-side/triggered spells
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||||
if (spellInfo->SpellLevel == 0)
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continue;
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|
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// skip wrong class/race skills
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if (!handler->GetSession()->GetPlayer()->IsSpellFitByClassAndRace(spellInfo->Id))
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continue;
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// skip other spell families
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if (spellInfo->SpellFamilyName != family)
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continue;
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// skip spells with first rank learned as talent (and all talents then also)
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uint32 firstRank = sSpellMgr->GetFirstSpellInChain(spellInfo->Id);
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if (GetTalentSpellCost(firstRank) > 0)
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continue;
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// skip broken spells
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if (!SpellMgr::IsSpellValid(spellInfo))
|
||||
continue;
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handler->GetSession()->GetPlayer()->learnSpell(spellInfo->Id);
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||||
}
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||||
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handler->SendSysMessage(LANG_COMMAND_LEARN_CLASS_SPELLS);
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return true;
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}
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static bool HandleLearnAllMyTalentsCommand(ChatHandler* handler, char const* /*args*/)
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{
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Player* player = handler->GetSession()->GetPlayer();
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uint32 classMask = player->getClassMask();
|
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for (uint32 i = 0; i < sTalentStore.GetNumRows(); ++i)
|
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{
|
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TalentEntry const* talentInfo = sTalentStore.LookupEntry(i);
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if (!talentInfo)
|
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continue;
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TalentTabEntry const* talentTabInfo = sTalentTabStore.LookupEntry(talentInfo->TalentTab);
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if (!talentTabInfo)
|
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continue;
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if ((classMask & talentTabInfo->ClassMask) == 0)
|
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continue;
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// xinef: search highest talent rank
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uint32 spellId = 0;
|
||||
uint8 rankId = MAX_TALENT_RANK;
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for (int8 rank = MAX_TALENT_RANK - 1; rank >= 0; --rank)
|
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{
|
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if (talentInfo->RankID[rank] != 0)
|
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{
|
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rankId = rank;
|
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spellId = talentInfo->RankID[rank];
|
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break;
|
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}
|
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}
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// xinef: some errors?
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if (!spellId || rankId == MAX_TALENT_RANK)
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continue;
|
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
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if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo))
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continue;
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player->LearnTalent(talentInfo->TalentID, rankId);
|
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}
|
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handler->SendSysMessage(LANG_COMMAND_LEARN_CLASS_TALENTS);
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return true;
|
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}
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static bool HandleLearnAllMyPetTalentsCommand(ChatHandler* handler, char const* /*args*/)
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{
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Player* player = handler->GetSession()->GetPlayer();
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Pet* pet = player->GetPet();
|
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if (!pet)
|
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{
|
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handler->SendSysMessage(LANG_NO_PET_FOUND);
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handler->SetSentErrorMessage(true);
|
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return false;
|
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}
|
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|
||||
CreatureTemplate const* creatureInfo = pet->GetCreatureTemplate();
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if (!creatureInfo)
|
||||
{
|
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handler->SendSysMessage(LANG_WRONG_PET_TYPE);
|
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handler->SetSentErrorMessage(true);
|
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return false;
|
||||
}
|
||||
|
||||
CreatureFamilyEntry const* petFamily = sCreatureFamilyStore.LookupEntry(creatureInfo->family);
|
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if (!petFamily)
|
||||
{
|
||||
handler->SendSysMessage(LANG_WRONG_PET_TYPE);
|
||||
handler->SetSentErrorMessage(true);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (petFamily->petTalentType < 0) // not hunter pet
|
||||
{
|
||||
handler->SendSysMessage(LANG_WRONG_PET_TYPE);
|
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handler->SetSentErrorMessage(true);
|
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return false;
|
||||
}
|
||||
|
||||
for (uint32 i = 0; i < sTalentStore.GetNumRows(); ++i)
|
||||
{
|
||||
TalentEntry const* talentInfo = sTalentStore.LookupEntry(i);
|
||||
if (!talentInfo)
|
||||
continue;
|
||||
|
||||
TalentTabEntry const* talentTabInfo = sTalentTabStore.LookupEntry(talentInfo->TalentTab);
|
||||
if (!talentTabInfo)
|
||||
continue;
|
||||
|
||||
// prevent learn talent for different family (cheating)
|
||||
if (((1 << petFamily->petTalentType) & talentTabInfo->petTalentMask) == 0)
|
||||
continue;
|
||||
|
||||
// search highest talent rank
|
||||
uint32 spellId = 0;
|
||||
|
||||
for (int8 rank = MAX_TALENT_RANK-1; rank >= 0; --rank)
|
||||
{
|
||||
if (talentInfo->RankID[rank] != 0)
|
||||
{
|
||||
spellId = talentInfo->RankID[rank];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!spellId) // ??? none spells in talent
|
||||
continue;
|
||||
|
||||
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
|
||||
if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo))
|
||||
continue;
|
||||
|
||||
// learn highest rank of talent and learn all non-talent spell ranks (recursive by tree)
|
||||
pet->learnSpellHighRank(spellId);
|
||||
}
|
||||
|
||||
pet->SetFreeTalentPoints(0);
|
||||
|
||||
handler->SendSysMessage(LANG_COMMAND_LEARN_PET_TALENTS);
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool HandleLearnAllLangCommand(ChatHandler* handler, char const* /*args*/)
|
||||
{
|
||||
// skipping UNIVERSAL language (0)
|
||||
for (uint8 i = 1; i < LANGUAGES_COUNT; ++i)
|
||||
handler->GetSession()->GetPlayer()->learnSpell(lang_description[i].spell_id);
|
||||
|
||||
handler->SendSysMessage(LANG_COMMAND_LEARN_ALL_LANG);
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool HandleLearnAllDefaultCommand(ChatHandler* handler, char const* args)
|
||||
{
|
||||
Player* target;
|
||||
if (!handler->extractPlayerTarget((char*)args, &target))
|
||||
return false;
|
||||
|
||||
target->learnDefaultSpells();
|
||||
target->learnQuestRewardedSpells();
|
||||
|
||||
handler->PSendSysMessage(LANG_COMMAND_LEARN_ALL_DEFAULT_AND_QUEST, handler->GetNameLink(target).c_str());
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool HandleLearnAllCraftsCommand(ChatHandler* handler, char const* /*args*/)
|
||||
{
|
||||
for (uint32 i = 0; i < sSkillLineStore.GetNumRows(); ++i)
|
||||
{
|
||||
SkillLineEntry const* skillInfo = sSkillLineStore.LookupEntry(i);
|
||||
if (!skillInfo)
|
||||
continue;
|
||||
|
||||
if ((skillInfo->categoryId == SKILL_CATEGORY_PROFESSION || skillInfo->categoryId == SKILL_CATEGORY_SECONDARY) &&
|
||||
skillInfo->canLink) // only prof. with recipes have
|
||||
{
|
||||
HandleLearnSkillRecipesHelper(handler->GetSession()->GetPlayer(), skillInfo->id);
|
||||
}
|
||||
}
|
||||
|
||||
handler->SendSysMessage(LANG_COMMAND_LEARN_ALL_CRAFT);
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool HandleLearnAllRecipesCommand(ChatHandler* handler, char const* args)
|
||||
{
|
||||
// Learns all recipes of specified profession and sets skill to max
|
||||
// Example: .learn all_recipes enchanting
|
||||
|
||||
Player* target = handler->getSelectedPlayer();
|
||||
if (!target)
|
||||
{
|
||||
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!*args)
|
||||
return false;
|
||||
|
||||
std::wstring namePart;
|
||||
|
||||
if (!Utf8toWStr(args, namePart))
|
||||
return false;
|
||||
|
||||
// converting string that we try to find to lower case
|
||||
wstrToLower(namePart);
|
||||
|
||||
std::string name;
|
||||
|
||||
SkillLineEntry const* targetSkillInfo = NULL;
|
||||
for (uint32 i = 1; i < sSkillLineStore.GetNumRows(); ++i)
|
||||
{
|
||||
SkillLineEntry const* skillInfo = sSkillLineStore.LookupEntry(i);
|
||||
if (!skillInfo)
|
||||
continue;
|
||||
|
||||
if ((skillInfo->categoryId != SKILL_CATEGORY_PROFESSION &&
|
||||
skillInfo->categoryId != SKILL_CATEGORY_SECONDARY) ||
|
||||
!skillInfo->canLink) // only prof with recipes have set
|
||||
continue;
|
||||
|
||||
int locale = handler->GetSessionDbcLocale();
|
||||
name = skillInfo->name[locale];
|
||||
if (name.empty())
|
||||
continue;
|
||||
|
||||
if (!Utf8FitTo(name, namePart))
|
||||
{
|
||||
locale = 0;
|
||||
for (; locale < TOTAL_LOCALES; ++locale)
|
||||
{
|
||||
if (locale == handler->GetSessionDbcLocale())
|
||||
continue;
|
||||
|
||||
name = skillInfo->name[locale];
|
||||
if (name.empty())
|
||||
continue;
|
||||
|
||||
if (Utf8FitTo(name, namePart))
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (locale < TOTAL_LOCALES)
|
||||
{
|
||||
targetSkillInfo = skillInfo;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!targetSkillInfo)
|
||||
return false;
|
||||
|
||||
HandleLearnSkillRecipesHelper(target, targetSkillInfo->id);
|
||||
|
||||
uint16 maxLevel = target->GetPureMaxSkillValue(targetSkillInfo->id);
|
||||
target->SetSkill(targetSkillInfo->id, target->GetSkillStep(targetSkillInfo->id), maxLevel, maxLevel);
|
||||
handler->PSendSysMessage(LANG_COMMAND_LEARN_ALL_RECIPES, name.c_str());
|
||||
return true;
|
||||
}
|
||||
|
||||
static void HandleLearnSkillRecipesHelper(Player* player, uint32 skillId)
|
||||
{
|
||||
uint32 classmask = player->getClassMask();
|
||||
|
||||
for (uint32 j = 0; j < sSkillLineAbilityStore.GetNumRows(); ++j)
|
||||
{
|
||||
SkillLineAbilityEntry const* skillLine = sSkillLineAbilityStore.LookupEntry(j);
|
||||
if (!skillLine)
|
||||
continue;
|
||||
|
||||
// wrong skill
|
||||
if (skillLine->skillId != skillId)
|
||||
continue;
|
||||
|
||||
// not high rank
|
||||
if (skillLine->forward_spellid)
|
||||
continue;
|
||||
|
||||
// skip racial skills
|
||||
if (skillLine->racemask != 0)
|
||||
continue;
|
||||
|
||||
// skip wrong class skills
|
||||
if (skillLine->classmask && (skillLine->classmask & classmask) == 0)
|
||||
continue;
|
||||
|
||||
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(skillLine->spellId);
|
||||
if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo))
|
||||
continue;
|
||||
|
||||
player->learnSpell(skillLine->spellId);
|
||||
}
|
||||
}
|
||||
|
||||
static bool HandleUnLearnCommand(ChatHandler* handler, char const* args)
|
||||
{
|
||||
if (!*args)
|
||||
return false;
|
||||
|
||||
// number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r
|
||||
uint32 spellId = handler->extractSpellIdFromLink((char*)args);
|
||||
if (!spellId)
|
||||
return false;
|
||||
|
||||
char const* allStr = strtok(NULL, " ");
|
||||
bool allRanks = allStr ? (strncmp(allStr, "all", strlen(allStr)) == 0) : false;
|
||||
|
||||
Player* target = handler->getSelectedPlayer();
|
||||
if (!target)
|
||||
{
|
||||
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
|
||||
handler->SetSentErrorMessage(true);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (allRanks)
|
||||
spellId = sSpellMgr->GetFirstSpellInChain (spellId);
|
||||
|
||||
if (target->HasSpell(spellId))
|
||||
target->removeSpell(spellId, SPEC_MASK_ALL, false);
|
||||
else
|
||||
handler->SendSysMessage(LANG_FORGET_SPELL);
|
||||
|
||||
if (GetTalentSpellCost(spellId))
|
||||
target->SendTalentsInfoData(false);
|
||||
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_learn_commandscript()
|
||||
{
|
||||
new learn_commandscript();
|
||||
}
|
||||
Reference in New Issue
Block a user