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https://github.com/mod-playerbots/azerothcore-wotlk.git
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First Commit
For Azeroth!
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184
src/server/scripts/Commands/cs_instance.cpp
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184
src/server/scripts/Commands/cs_instance.cpp
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/*
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* Copyright (C)
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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Name: instance_commandscript
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%Complete: 100
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Comment: All instance related commands
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Category: commandscripts
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EndScriptData */
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#include "ScriptMgr.h"
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#include "Chat.h"
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#include "Group.h"
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#include "InstanceSaveMgr.h"
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#include "InstanceScript.h"
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#include "MapManager.h"
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#include "Player.h"
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class instance_commandscript : public CommandScript
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{
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public:
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instance_commandscript() : CommandScript("instance_commandscript") { }
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ChatCommand* GetCommands() const
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{
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static ChatCommand instanceCommandTable[] =
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{
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{ "listbinds", SEC_ADMINISTRATOR, false, &HandleInstanceListBindsCommand, "", NULL },
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{ "unbind", SEC_ADMINISTRATOR, false, &HandleInstanceUnbindCommand, "", NULL },
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{ "stats", SEC_ADMINISTRATOR, true, &HandleInstanceStatsCommand, "", NULL },
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{ "savedata", SEC_ADMINISTRATOR, false, &HandleInstanceSaveDataCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand commandTable[] =
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{
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{ "instance", SEC_ADMINISTRATOR, true, NULL, "", instanceCommandTable },
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{ NULL, 0, false, NULL, "", NULL }
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};
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return commandTable;
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}
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static std::string GetTimeString(uint64 time)
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{
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uint64 days = time / DAY, hours = (time % DAY) / HOUR, minute = (time % HOUR) / MINUTE;
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std::ostringstream ss;
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if (days)
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ss << days << "d ";
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if (hours)
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ss << hours << "h ";
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ss << minute << 'm';
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return ss.str();
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}
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static bool HandleInstanceListBindsCommand(ChatHandler* handler, char const* /*args*/)
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{
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Player* player = handler->getSelectedPlayer();
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if (!player)
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player = handler->GetSession()->GetPlayer();
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uint32 counter = 0;
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for (uint8 i = 0; i < MAX_DIFFICULTY; ++i)
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{
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BoundInstancesMap const& m_boundInstances = sInstanceSaveMgr->PlayerGetBoundInstances(player->GetGUIDLow(), Difficulty(i));
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for (BoundInstancesMap::const_iterator itr = m_boundInstances.begin(); itr != m_boundInstances.end(); ++itr)
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{
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InstanceSave* save = itr->second.save;
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uint32 resetTime = itr->second.extended ? save->GetExtendedResetTime() : save->GetResetTime();
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uint32 ttr = (resetTime >= time(NULL) ? resetTime - time(NULL) : 0);
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std::string timeleft = GetTimeString(ttr);
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handler->PSendSysMessage("map: %d, inst: %d, perm: %s, diff: %d, canReset: %s, TTR: %s%s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str(), (itr->second.extended ? " (extended)" : ""));
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counter++;
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}
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}
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handler->PSendSysMessage("player binds: %d", counter);
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return true;
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}
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static bool HandleInstanceUnbindCommand(ChatHandler* handler, char const* args)
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{
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if (!*args)
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return false;
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Player* player = handler->getSelectedPlayer();
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if (!player)
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player = handler->GetSession()->GetPlayer();
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char* map = strtok((char*)args, " ");
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char* pDiff = strtok(NULL, " ");
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int8 diff = -1;
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if (pDiff)
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diff = atoi(pDiff);
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uint16 counter = 0;
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uint16 MapId = 0;
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if (strcmp(map, "all"))
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{
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MapId = uint16(atoi(map));
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if (!MapId)
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return false;
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}
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for (uint8 i = 0; i < MAX_DIFFICULTY; ++i)
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{
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BoundInstancesMap const& m_boundInstances = sInstanceSaveMgr->PlayerGetBoundInstances(player->GetGUIDLow(), Difficulty(i));
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for (BoundInstancesMap::const_iterator itr = m_boundInstances.begin(); itr != m_boundInstances.end();)
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{
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InstanceSave* save = itr->second.save;
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if (itr->first != player->GetMapId() && (!MapId || MapId == itr->first) && (diff == -1 || diff == save->GetDifficulty()))
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{
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uint32 resetTime = itr->second.extended ? save->GetExtendedResetTime() : save->GetResetTime();
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uint32 ttr = (resetTime >= time(NULL) ? resetTime - time(NULL) : 0);
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std::string timeleft = GetTimeString(ttr);
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handler->PSendSysMessage("unbinding map: %d, inst: %d, perm: %s, diff: %d, canReset: %s, TTR: %s%s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str(), (itr->second.extended ? " (extended)" : ""));
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sInstanceSaveMgr->PlayerUnbindInstance(player->GetGUIDLow(), itr->first, Difficulty(i), true, player);
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itr = m_boundInstances.begin();
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counter++;
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}
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else
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++itr;
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}
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}
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handler->PSendSysMessage("instances unbound: %d", counter);
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return true;
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}
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static bool HandleInstanceStatsCommand(ChatHandler* handler, char const* /*args*/)
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{
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uint32 dungeon = 0, battleground = 0, arena = 0, spectators = 0;
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sMapMgr->GetNumInstances(dungeon, battleground, arena);
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handler->PSendSysMessage("instances loaded: dungeons (%d), battlegrounds (%d), arenas (%d)", dungeon, battleground, arena);
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dungeon = 0; battleground = 0; arena = 0; spectators = 0;
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sMapMgr->GetNumPlayersInInstances(dungeon, battleground, arena, spectators);
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handler->PSendSysMessage("players in instances: dungeons (%d), battlegrounds (%d), arenas (%d + %d spect)", dungeon, battleground, arena, spectators);
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handler->SetSentErrorMessage(true);
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return false;
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}
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static bool HandleInstanceSaveDataCommand(ChatHandler* handler, char const* /*args*/)
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{
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Player* player = handler->GetSession()->GetPlayer();
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Map* map = player->GetMap();
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if (!map->IsDungeon())
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{
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handler->PSendSysMessage("Map is not a dungeon.");
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handler->SetSentErrorMessage(true);
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return false;
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}
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if (!map->ToInstanceMap()->GetInstanceScript())
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{
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handler->PSendSysMessage("Map has no instance data.");
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handler->SetSentErrorMessage(true);
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return false;
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}
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map->ToInstanceMap()->GetInstanceScript()->SaveToDB();
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return true;
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}
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};
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void AddSC_instance_commandscript()
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{
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new instance_commandscript();
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}
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