First Commit

For Azeroth!
This commit is contained in:
Yehonal
2016-06-26 10:39:44 +02:00
commit e8e94a0a66
3777 changed files with 1419268 additions and 0 deletions

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/*
* Copyright (C)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* ScriptData
Name: instance_commandscript
%Complete: 100
Comment: All instance related commands
Category: commandscripts
EndScriptData */
#include "ScriptMgr.h"
#include "Chat.h"
#include "Group.h"
#include "InstanceSaveMgr.h"
#include "InstanceScript.h"
#include "MapManager.h"
#include "Player.h"
class instance_commandscript : public CommandScript
{
public:
instance_commandscript() : CommandScript("instance_commandscript") { }
ChatCommand* GetCommands() const
{
static ChatCommand instanceCommandTable[] =
{
{ "listbinds", SEC_ADMINISTRATOR, false, &HandleInstanceListBindsCommand, "", NULL },
{ "unbind", SEC_ADMINISTRATOR, false, &HandleInstanceUnbindCommand, "", NULL },
{ "stats", SEC_ADMINISTRATOR, true, &HandleInstanceStatsCommand, "", NULL },
{ "savedata", SEC_ADMINISTRATOR, false, &HandleInstanceSaveDataCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
{
{ "instance", SEC_ADMINISTRATOR, true, NULL, "", instanceCommandTable },
{ NULL, 0, false, NULL, "", NULL }
};
return commandTable;
}
static std::string GetTimeString(uint64 time)
{
uint64 days = time / DAY, hours = (time % DAY) / HOUR, minute = (time % HOUR) / MINUTE;
std::ostringstream ss;
if (days)
ss << days << "d ";
if (hours)
ss << hours << "h ";
ss << minute << 'm';
return ss.str();
}
static bool HandleInstanceListBindsCommand(ChatHandler* handler, char const* /*args*/)
{
Player* player = handler->getSelectedPlayer();
if (!player)
player = handler->GetSession()->GetPlayer();
uint32 counter = 0;
for (uint8 i = 0; i < MAX_DIFFICULTY; ++i)
{
BoundInstancesMap const& m_boundInstances = sInstanceSaveMgr->PlayerGetBoundInstances(player->GetGUIDLow(), Difficulty(i));
for (BoundInstancesMap::const_iterator itr = m_boundInstances.begin(); itr != m_boundInstances.end(); ++itr)
{
InstanceSave* save = itr->second.save;
uint32 resetTime = itr->second.extended ? save->GetExtendedResetTime() : save->GetResetTime();
uint32 ttr = (resetTime >= time(NULL) ? resetTime - time(NULL) : 0);
std::string timeleft = GetTimeString(ttr);
handler->PSendSysMessage("map: %d, inst: %d, perm: %s, diff: %d, canReset: %s, TTR: %s%s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str(), (itr->second.extended ? " (extended)" : ""));
counter++;
}
}
handler->PSendSysMessage("player binds: %d", counter);
return true;
}
static bool HandleInstanceUnbindCommand(ChatHandler* handler, char const* args)
{
if (!*args)
return false;
Player* player = handler->getSelectedPlayer();
if (!player)
player = handler->GetSession()->GetPlayer();
char* map = strtok((char*)args, " ");
char* pDiff = strtok(NULL, " ");
int8 diff = -1;
if (pDiff)
diff = atoi(pDiff);
uint16 counter = 0;
uint16 MapId = 0;
if (strcmp(map, "all"))
{
MapId = uint16(atoi(map));
if (!MapId)
return false;
}
for (uint8 i = 0; i < MAX_DIFFICULTY; ++i)
{
BoundInstancesMap const& m_boundInstances = sInstanceSaveMgr->PlayerGetBoundInstances(player->GetGUIDLow(), Difficulty(i));
for (BoundInstancesMap::const_iterator itr = m_boundInstances.begin(); itr != m_boundInstances.end();)
{
InstanceSave* save = itr->second.save;
if (itr->first != player->GetMapId() && (!MapId || MapId == itr->first) && (diff == -1 || diff == save->GetDifficulty()))
{
uint32 resetTime = itr->second.extended ? save->GetExtendedResetTime() : save->GetResetTime();
uint32 ttr = (resetTime >= time(NULL) ? resetTime - time(NULL) : 0);
std::string timeleft = GetTimeString(ttr);
handler->PSendSysMessage("unbinding map: %d, inst: %d, perm: %s, diff: %d, canReset: %s, TTR: %s%s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str(), (itr->second.extended ? " (extended)" : ""));
sInstanceSaveMgr->PlayerUnbindInstance(player->GetGUIDLow(), itr->first, Difficulty(i), true, player);
itr = m_boundInstances.begin();
counter++;
}
else
++itr;
}
}
handler->PSendSysMessage("instances unbound: %d", counter);
return true;
}
static bool HandleInstanceStatsCommand(ChatHandler* handler, char const* /*args*/)
{
uint32 dungeon = 0, battleground = 0, arena = 0, spectators = 0;
sMapMgr->GetNumInstances(dungeon, battleground, arena);
handler->PSendSysMessage("instances loaded: dungeons (%d), battlegrounds (%d), arenas (%d)", dungeon, battleground, arena);
dungeon = 0; battleground = 0; arena = 0; spectators = 0;
sMapMgr->GetNumPlayersInInstances(dungeon, battleground, arena, spectators);
handler->PSendSysMessage("players in instances: dungeons (%d), battlegrounds (%d), arenas (%d + %d spect)", dungeon, battleground, arena, spectators);
handler->SetSentErrorMessage(true);
return false;
}
static bool HandleInstanceSaveDataCommand(ChatHandler* handler, char const* /*args*/)
{
Player* player = handler->GetSession()->GetPlayer();
Map* map = player->GetMap();
if (!map->IsDungeon())
{
handler->PSendSysMessage("Map is not a dungeon.");
handler->SetSentErrorMessage(true);
return false;
}
if (!map->ToInstanceMap()->GetInstanceScript())
{
handler->PSendSysMessage("Map has no instance data.");
handler->SetSentErrorMessage(true);
return false;
}
map->ToInstanceMap()->GetInstanceScript()->SaveToDB();
return true;
}
};
void AddSC_instance_commandscript()
{
new instance_commandscript();
}