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https://github.com/mod-playerbots/azerothcore-wotlk.git
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First Commit
For Azeroth!
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180
src/server/scripts/Commands/cs_bf.cpp
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180
src/server/scripts/Commands/cs_bf.cpp
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/*
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* Copyright (C)
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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Name: bf_commandscript
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%Complete: 100
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Comment: All bf related commands
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Category: commandscripts
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EndScriptData */
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#include "ScriptMgr.h"
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#include "Chat.h"
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#include "BattlefieldMgr.h"
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class bf_commandscript : public CommandScript
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{
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public:
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bf_commandscript() : CommandScript("bf_commandscript") { }
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ChatCommand* GetCommands() const
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{
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static ChatCommand battlefieldcommandTable[] =
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{
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{ "start", SEC_ADMINISTRATOR, false, &HandleBattlefieldStart, "", NULL },
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{ "stop", SEC_ADMINISTRATOR, false, &HandleBattlefieldEnd, "", NULL },
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{ "switch", SEC_ADMINISTRATOR, false, &HandleBattlefieldSwitch, "", NULL },
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{ "timer", SEC_ADMINISTRATOR, false, &HandleBattlefieldTimer, "", NULL },
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{ "enable", SEC_ADMINISTRATOR, false, &HandleBattlefieldEnable, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand commandTable[] =
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{
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{ "bf", SEC_ADMINISTRATOR, false, NULL, "", battlefieldcommandTable },
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{ NULL, 0, false, NULL, "", NULL }
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};
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return commandTable;
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}
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static bool HandleBattlefieldStart(ChatHandler* handler, const char* args)
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{
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uint32 battleid = 0;
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char* battleid_str = strtok((char*)args, " ");
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if (!battleid_str)
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return false;
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battleid = atoi(battleid_str);
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Battlefield* bf = sBattlefieldMgr->GetBattlefieldByBattleId(battleid);
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if (!bf)
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return false;
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bf->StartBattle();
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if (battleid == 1)
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handler->SendGlobalGMSysMessage("Wintergrasp (Command start used)");
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return true;
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}
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static bool HandleBattlefieldEnd(ChatHandler* handler, const char* args)
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{
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uint32 battleid = 0;
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char* battleid_str = strtok((char*)args, " ");
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if (!battleid_str)
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return false;
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battleid = atoi(battleid_str);
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Battlefield* bf = sBattlefieldMgr->GetBattlefieldByBattleId(battleid);
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if (!bf)
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return false;
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bf->EndBattle(true);
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if (battleid == 1)
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handler->SendGlobalGMSysMessage("Wintergrasp (Command stop used)");
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return true;
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}
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static bool HandleBattlefieldEnable(ChatHandler* handler, const char* args)
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{
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uint32 battleid = 0;
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char* battleid_str = strtok((char*)args, " ");
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if (!battleid_str)
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return false;
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battleid = atoi(battleid_str);
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Battlefield* bf = sBattlefieldMgr->GetBattlefieldByBattleId(battleid);
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if (!bf)
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return false;
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if (bf->IsEnabled())
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{
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bf->ToggleBattlefield(false);
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if (battleid == 1)
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handler->SendGlobalGMSysMessage("Wintergrasp is disabled");
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}
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else
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{
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bf->ToggleBattlefield(true);
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if (battleid == 1)
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handler->SendGlobalGMSysMessage("Wintergrasp is enabled");
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}
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return true;
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}
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static bool HandleBattlefieldSwitch(ChatHandler* handler, const char* args)
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{
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uint32 battleid = 0;
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char* battleid_str = strtok((char*)args, " ");
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if (!battleid_str)
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return false;
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battleid = atoi(battleid_str);
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Battlefield* bf = sBattlefieldMgr->GetBattlefieldByBattleId(battleid);
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if (!bf)
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return false;
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bf->EndBattle(false);
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if (battleid == 1)
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handler->SendGlobalGMSysMessage("Wintergrasp (Command switch used)");
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return true;
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}
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static bool HandleBattlefieldTimer(ChatHandler* handler, const char* args)
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{
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uint32 battleid = 0;
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uint32 time = 0;
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char* battleid_str = strtok((char*)args, " ");
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if (!battleid_str)
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return false;
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char* time_str = strtok(NULL, " ");
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if (!time_str)
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return false;
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battleid = atoi(battleid_str);
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time = atoi(time_str);
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Battlefield* bf = sBattlefieldMgr->GetBattlefieldByBattleId(battleid);
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if (!bf)
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return false;
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bf->SetTimer(time * IN_MILLISECONDS);
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bf->SendInitWorldStatesToAll();
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if (battleid == 1)
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handler->SendGlobalGMSysMessage("Wintergrasp (Command timer used)");
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return true;
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}
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};
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void AddSC_bf_commandscript()
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{
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new bf_commandscript();
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}
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