mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
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First Commit
For Azeroth!
This commit is contained in:
1340
src/server/game/Server/Protocol/Opcodes.cpp
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1340
src/server/game/Server/Protocol/Opcodes.cpp
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File diff suppressed because it is too large
Load Diff
1389
src/server/game/Server/Protocol/Opcodes.h
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1389
src/server/game/Server/Protocol/Opcodes.h
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File diff suppressed because it is too large
Load Diff
62
src/server/game/Server/Protocol/PacketLog.cpp
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62
src/server/game/Server/Protocol/PacketLog.cpp
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/*
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* Copyright (C)
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "PacketLog.h"
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#include "Config.h"
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#include "ByteBuffer.h"
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#include "WorldPacket.h"
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PacketLog::PacketLog() : _file(NULL)
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{
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Initialize();
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}
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PacketLog::~PacketLog()
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{
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if (_file)
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fclose(_file);
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_file = NULL;
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}
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void PacketLog::Initialize()
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{
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std::string logsDir = sConfigMgr->GetStringDefault("LogsDir", "");
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if (!logsDir.empty())
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if ((logsDir.at(logsDir.length()-1) != '/') && (logsDir.at(logsDir.length()-1) != '\\'))
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logsDir.push_back('/');
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std::string logname = sConfigMgr->GetStringDefault("PacketLogFile", "");
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if (!logname.empty())
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_file = fopen((logsDir + logname).c_str(), "wb");
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}
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void PacketLog::LogPacket(WorldPacket const& packet, Direction direction)
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{
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ByteBuffer data(4+4+4+1+packet.size());
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data << int32(packet.GetOpcode());
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data << int32(packet.size());
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data << uint32(time(NULL));
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data << uint8(direction);
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for (uint32 i = 0; i < packet.size(); i++)
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data << packet[i];
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fwrite(data.contents(), 1, data.size(), _file);
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fflush(_file);
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}
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50
src/server/game/Server/Protocol/PacketLog.h
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50
src/server/game/Server/Protocol/PacketLog.h
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@@ -0,0 +1,50 @@
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/*
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* Copyright (C)
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef TRINITY_PACKETLOG_H
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#define TRINITY_PACKETLOG_H
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#include "Common.h"
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#include <ace/Singleton.h>
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enum Direction
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{
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CLIENT_TO_SERVER,
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SERVER_TO_CLIENT
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};
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class WorldPacket;
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class PacketLog
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{
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friend class ACE_Singleton<PacketLog, ACE_Thread_Mutex>;
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private:
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PacketLog();
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~PacketLog();
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public:
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void Initialize();
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bool CanLogPacket() const { return (_file != NULL); }
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void LogPacket(WorldPacket const& packet, Direction direction);
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private:
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FILE* _file;
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};
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#define sPacketLog ACE_Singleton<PacketLog, ACE_Thread_Mutex>::instance()
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#endif
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