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https://github.com/mod-playerbots/azerothcore-wotlk.git
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First Commit
For Azeroth!
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45
src/server/game/Handlers/VoiceChatHandler.cpp
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45
src/server/game/Handlers/VoiceChatHandler.cpp
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/*
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* Copyright (C)
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* Copyright (C)
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Common.h"
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#include "WorldPacket.h"
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#include "WorldSession.h"
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#include "Opcodes.h"
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#include "Log.h"
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void WorldSession::HandleVoiceSessionEnableOpcode(WorldPacket& recvData)
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{
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;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_VOICE_SESSION_ENABLE");
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// uint8 isVoiceEnabled, uint8 isMicrophoneEnabled
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recvData.read_skip<uint8>();
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recvData.read_skip<uint8>();
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}
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void WorldSession::HandleChannelVoiceOnOpcode(WorldPacket& /*recvData*/)
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{
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;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CHANNEL_VOICE_ON");
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// Enable Voice button in channel context menu
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}
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void WorldSession::HandleSetActiveVoiceChannel(WorldPacket& recvData)
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{
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;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SET_ACTIVE_VOICE_CHANNEL");
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recvData.read_skip<uint32>();
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recvData.read_skip<char*>();
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}
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