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First Commit
For Azeroth!
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135
src/server/game/DataStores/DBCfmt.h
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135
src/server/game/DataStores/DBCfmt.h
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/*
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* Copyright (C)
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* Copyright (C)
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef TRINITY_DBCSFRM_H
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#define TRINITY_DBCSFRM_H
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char const Achievementfmt[] = "niixssssssssssssssssxxxxxxxxxxxxxxxxxxiixixxxxxxxxxxxxxxxxxxii";
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const std::string CustomAchievementfmt="pppaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaapapaaaaaaaaaaaaaaaaaapp";
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const std::string CustomAchievementIndex = "ID";
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char const AchievementCriteriafmt[] = "niiiiiiiixxxxxxxxxxxxxxxxxiiiix";
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char const AreaTableEntryfmt[] = "iiinixxxxxissssssssssssssssxiiiiixxx";
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char const AreaGroupEntryfmt[] = "niiiiiii";
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char const AreaPOIEntryfmt[] = "niiiiiiiiiiifffixixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxix";
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char const AreaTriggerEntryfmt[] = "niffffffff";
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char const AuctionHouseEntryfmt[] = "niiixxxxxxxxxxxxxxxxx";
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char const BankBagSlotPricesEntryfmt[] = "ni";
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char const BarberShopStyleEntryfmt[] = "nixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiii";
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char const BattlemasterListEntryfmt[] = "niiiiiiiiixssssssssssssssssxiixx";
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char const CharStartOutfitEntryfmt[] = "dbbbXiiiiiiiiiiiiiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
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char const CharTitlesEntryfmt[] = "nxssssssssssssssssxssssssssssssssssxi";
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char const ChatChannelsEntryfmt[] = "nixssssssssssssssssxxxxxxxxxxxxxxxxxx";
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// ChatChannelsEntryfmt, index not used (more compact store)
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char const ChrClassesEntryfmt[] = "nxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixii";
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char const ChrRacesEntryfmt[] = "nxixiixixxxxixssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxi";
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char const CinematicSequencesEntryfmt[] = "nxxxxxxxxx";
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char const CreatureDisplayInfofmt[] = "nixxfxxxxxxxxxxx";
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char const CreatureFamilyfmt[] = "nfifiiiiixssssssssssssssssxx";
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char const CreatureModelDatafmt[] = "nxxxfxxxxxxxxxxffxxxxxxxxxxx";
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char const CreatureSpellDatafmt[] = "niiiixxxx";
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char const CreatureTypefmt[] = "nxxxxxxxxxxxxxxxxxx";
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char const CurrencyTypesfmt[] = "xnxi";
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char const DestructibleModelDatafmt[] = "nxxixxxixxxixxxixxx";
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char const DungeonEncounterfmt[] = "niixissssssssssssssssxx";
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char const DurabilityCostsfmt[] = "niiiiiiiiiiiiiiiiiiiiiiiiiiiii";
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char const DurabilityQualityfmt[] = "nf";
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char const EmotesEntryfmt[] = "nxxiiix";
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char const EmotesTextEntryfmt[] = "nxixxxxxxxxxxxxxxxx";
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char const FactionEntryfmt[] = "niiiiiiiiiiiiiiiiiiffixssssssssssssssssxxxxxxxxxxxxxxxxxx";
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char const FactionTemplateEntryfmt[] = "niiiiiiiiiiiii";
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char const GameObjectDisplayInfofmt[] = "nsxxxxxxxxxxffffffx";
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char const GemPropertiesEntryfmt[] = "nixxi";
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char const GlyphPropertiesfmt[] = "niii";
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char const GlyphSlotfmt[] = "nii";
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char const GtBarberShopCostBasefmt[] = "f";
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char const GtCombatRatingsfmt[] = "f";
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char const GtChanceToMeleeCritBasefmt[] = "f";
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char const GtChanceToMeleeCritfmt[] = "f";
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char const GtChanceToSpellCritBasefmt[] = "f";
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char const GtChanceToSpellCritfmt[] = "f";
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char const GtNPCManaCostScalerfmt[] = "f";
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char const GtOCTClassCombatRatingScalarfmt[] = "df";
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char const GtOCTRegenHPfmt[] = "f";
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//char const GtOCTRegenMPfmt[] = "f";
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char const GtRegenHPPerSptfmt[] = "f";
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char const GtRegenMPPerSptfmt[] = "f";
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char const Holidaysfmt[] = "niiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiixxsiix";
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char const Itemfmt[] = "niiiiiii";
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char const ItemBagFamilyfmt[] = "nxxxxxxxxxxxxxxxxx";
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char const ItemDisplayTemplateEntryfmt[] = "nxxxxsxxxxxxxxxxxxxxxxxxx";
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//char const ItemCondExtCostsEntryfmt[] = "xiii";
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char const ItemExtendedCostEntryfmt[] = "niiiiiiiiiiiiiix";
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char const ItemLimitCategoryEntryfmt[] = "nxxxxxxxxxxxxxxxxxii";
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char const ItemRandomPropertiesfmt[] = "nxiiixxssssssssssssssssx";
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char const ItemRandomSuffixfmt[] = "nssssssssssssssssxxiiixxiiixx";
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char const ItemSetEntryfmt[] = "dssssssssssssssssxiiiiiiiiiixxxxxxxiiiiiiiiiiiiiiiiii";
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char const LFGDungeonEntryfmt[] = "nssssssssssssssssxiiiiiiiiixxixixxxxxxxxxxxxxxxxx";
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char const LightEntryfmt[] = "nifffxxxxxxxxxx";
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char const LiquidTypefmt[] = "nxxixixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
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char const LockEntryfmt[] = "niiiiiiiiiiiiiiiiiiiiiiiixxxxxxxx";
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char const MailTemplateEntryfmt[] = "nxxxxxxxxxxxxxxxxxssssssssssssssssx";
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char const MapEntryfmt[] = "nxiixssssssssssssssssxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixiffxiii";
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char const MapDifficultyEntryfmt[] = "diisxxxxxxxxxxxxxxxxiix";
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char const MovieEntryfmt[] = "nxx";
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char const OverrideSpellDatafmt[] = "niiiiiiiiiix";
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char const PowerDisplayfmt[] = "nixxxx";
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char const QuestSortEntryfmt[] = "nxxxxxxxxxxxxxxxxx";
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char const QuestXPfmt[] = "niiiiiiiiii";
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char const QuestFactionRewardfmt[] = "niiiiiiiiii";
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char const PvPDifficultyfmt[] = "diiiii";
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char const RandomPropertiesPointsfmt[] = "niiiiiiiiiiiiiii";
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char const ScalingStatDistributionfmt[] = "niiiiiiiiiiiiiiiiiiiii";
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char const ScalingStatValuesfmt[] = "iniiiiiiiiiiiiiiiiiiiiii";
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char const SkillLinefmt[] = "nixssssssssssssssssxxxxxxxxxxxxxxxxxxixxxxxxxxxxxxxxxxxi";
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char const SkillLineAbilityfmt[] = "niiiixxiiiiixx";
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char const SoundEntriesfmt[] = "nxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
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char const SpellCastTimefmt[] = "nixx";
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char const SpellCategoryfmt[] = "ni";
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char const SpellDifficultyfmt[] = "niiii";
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const std::string CustomSpellDifficultyfmt="ppppp";
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const std::string CustomSpellDifficultyIndex="id";
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char const SpellDurationfmt[] = "niii";
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char const SpellEntryfmt[] = "niiiiiiiiiiiixixiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffiiiiiiiiiiiiixssssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiiixfffxxxiiiiixxfffxx";
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const std::string CustomSpellEntryfmt = "papppppppppppapapaaaaaaaaaaapaaapapppppppaaaaapaapaaaaaaaaaaaaaaaaaappppppppppppppppppppppppppppppppppppaaappppppppppppaaapppppppppaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaappppppppapppaaaaappaaaaaaa";
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const std::string CustomSpellEntryIndex = "Id";
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char const SpellFocusObjectfmt[] = "nxxxxxxxxxxxxxxxxx";
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char const SpellItemEnchantmentfmt[] = "niiiiiiixxxiiissssssssssssssssxiiiiiii";
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char const SpellItemEnchantmentConditionfmt[] = "nbbbbbxxxxxbbbbbbbbbbiiiiiXXXXX";
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char const SpellRadiusfmt[] = "nfff";
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char const SpellRangefmt[] = "nffffixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
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char const SpellRuneCostfmt[] = "niiii";
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char const SpellShapeshiftfmt[] = "nxxxxxxxxxxxxxxxxxxiixiiixxiiiiiiii";
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char const StableSlotPricesfmt[] = "ni";
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char const SummonPropertiesfmt[] = "niiiii";
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char const TalentEntryfmt[] = "niiiiiiiixxxxixxixxixxx";
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char const TalentTabEntryfmt[] = "nxxxxxxxxxxxxxxxxxxxiiix";
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char const TaxiNodesEntryfmt[] = "nifffssssssssssssssssxii";
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char const TaxiPathEntryfmt[] = "niii";
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char const TaxiPathNodeEntryfmt[] = "diiifffiiii";
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char const TeamContributionPointsfmt[] = "df";
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char const TotemCategoryEntryfmt[] = "nxxxxxxxxxxxxxxxxxii";
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char const TransportAnimationfmt[] = "diifffx";
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char const TransportRotationfmt[] = "diiffff";
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char const VehicleEntryfmt[] = "niffffiiiiiiiifffffffffffffffssssfifiixx";
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char const VehicleSeatEntryfmt[] = "niiffffffffffiiiiiifffffffiiifffiiiiiiiffiiiiixxxxxxxxxxxx";
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char const WMOAreaTableEntryfmt[] = "niiixxxxxiixxxxxxxxxxxxxxxxx";
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char const WorldMapAreaEntryfmt[] = "xinxffffixx";
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char const WorldMapOverlayEntryfmt[] = "nxiiiixxxxxxxxxxx";
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char const WorldSafeLocsEntryfmt[] = "nifffxxxxxxxxxxxxxxxxx";
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#endif
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