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First Commit
For Azeroth!
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137
src/server/game/Combat/UnitEvents.h
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137
src/server/game/Combat/UnitEvents.h
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/*
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* Copyright (C)
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* Copyright (C)
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _UNITEVENTS
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#define _UNITEVENTS
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#include "Common.h"
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class ThreatContainer;
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class ThreatManager;
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class HostileReference;
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//==============================================================
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//==============================================================
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enum UNIT_EVENT_TYPE
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{
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// Player/Pet changed on/offline status
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UEV_THREAT_REF_ONLINE_STATUS = 1<<0,
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// Threat for Player/Pet changed
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UEV_THREAT_REF_THREAT_CHANGE = 1<<1,
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// Player/Pet will be removed from list (dead) [for internal use]
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UEV_THREAT_REF_REMOVE_FROM_LIST = 1<<2,
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// Player/Pet entered/left water or some other place where it is/was not accessible for the creature
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UEV_THREAT_REF_ASSECCIBLE_STATUS = 1<<3,
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// Threat list is going to be sorted (if dirty flag is set)
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UEV_THREAT_SORT_LIST = 1<<4,
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// New target should be fetched, could tbe the current target as well
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UEV_THREAT_SET_NEXT_TARGET = 1<<5,
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// A new victim (target) was set. Could be NULL
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UEV_THREAT_VICTIM_CHANGED = 1<<6,
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// Future use
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//UEV_UNIT_KILLED = 1<<7,
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//Future use
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//UEV_UNIT_HEALTH_CHANGE = 1<<8,
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};
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#define UEV_THREAT_REF_EVENT_MASK (UEV_THREAT_REF_ONLINE_STATUS | UEV_THREAT_REF_THREAT_CHANGE | UEV_THREAT_REF_REMOVE_FROM_LIST | UEV_THREAT_REF_ASSECCIBLE_STATUS)
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#define UEV_THREAT_MANAGER_EVENT_MASK (UEV_THREAT_SORT_LIST | UEV_THREAT_SET_NEXT_TARGET | UEV_THREAT_VICTIM_CHANGED)
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#define UEV_ALL_EVENT_MASK (0xffffffff)
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// Future use
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//#define UEV_UNIT_EVENT_MASK (UEV_UNIT_KILLED | UEV_UNIT_HEALTH_CHANGE)
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//==============================================================
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class UnitBaseEvent
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{
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private:
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uint32 iType;
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public:
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UnitBaseEvent(uint32 pType) { iType = pType; }
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uint32 getType() const { return iType; }
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bool matchesTypeMask(uint32 pMask) const { return iType & pMask; }
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void setType(uint32 pType) { iType = pType; }
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};
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//==============================================================
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class ThreatRefStatusChangeEvent : public UnitBaseEvent
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{
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private:
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HostileReference* iHostileReference;
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union
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{
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float iFValue;
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int32 iIValue;
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bool iBValue;
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};
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ThreatManager* iThreatManager;
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public:
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ThreatRefStatusChangeEvent(uint32 pType) : UnitBaseEvent(pType), iThreatManager(NULL) { iHostileReference = NULL; }
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ThreatRefStatusChangeEvent(uint32 pType, HostileReference* pHostileReference) : UnitBaseEvent(pType), iThreatManager(NULL) { iHostileReference = pHostileReference; }
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ThreatRefStatusChangeEvent(uint32 pType, HostileReference* pHostileReference, float pValue) : UnitBaseEvent(pType), iThreatManager(NULL) { iHostileReference = pHostileReference; iFValue = pValue; }
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ThreatRefStatusChangeEvent(uint32 pType, HostileReference* pHostileReference, bool pValue) : UnitBaseEvent(pType), iThreatManager(NULL) { iHostileReference = pHostileReference; iBValue = pValue; }
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int32 getIValue() const { return iIValue; }
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float getFValue() const { return iFValue; }
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bool getBValue() const { return iBValue; }
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void setBValue(bool pValue) { iBValue = pValue; }
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HostileReference* getReference() const { return iHostileReference; }
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void setThreatManager(ThreatManager* pThreatManager) { iThreatManager = pThreatManager; }
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ThreatManager* getThreatManager() const { return iThreatManager; }
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};
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//==============================================================
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class ThreatManagerEvent : public ThreatRefStatusChangeEvent
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{
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private:
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ThreatContainer* iThreatContainer;
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public:
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ThreatManagerEvent(uint32 pType) : ThreatRefStatusChangeEvent(pType), iThreatContainer(NULL) {}
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ThreatManagerEvent(uint32 pType, HostileReference* pHostileReference) : ThreatRefStatusChangeEvent(pType, pHostileReference), iThreatContainer(NULL) {}
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void setThreatContainer(ThreatContainer* pThreatContainer) { iThreatContainer = pThreatContainer; }
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ThreatContainer* getThreatContainer() const { return iThreatContainer; }
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};
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//==============================================================
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#endif
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