First Commit

For Azeroth!
This commit is contained in:
Yehonal
2016-06-26 10:39:44 +02:00
commit e8e94a0a66
3777 changed files with 1419268 additions and 0 deletions

View File

@@ -0,0 +1,66 @@
/*
* Copyright (C)
* Copyright (C)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __TRINITY_CHANNELMGR_H
#define __TRINITY_CHANNELMGR_H
#include "Common.h"
#include "Channel.h"
#include <ace/Singleton.h>
#include <map>
#include <string>
#include "World.h"
#define MAX_CHANNEL_PASS_STR 31
class ChannelMgr
{
typedef UNORDERED_MAP<std::wstring, Channel*> ChannelMap;
typedef std::map<std::string, ChannelRights> ChannelRightsMap;
public:
ChannelMgr(TeamId teamId) : _teamId(teamId)
{ }
~ChannelMgr();
static ChannelMgr * forTeam(TeamId teamId);
Channel* GetJoinChannel(std::string const& name, uint32 channel_id);
Channel* GetChannel(std::string const& name, Player* p, bool pkt = true);
void LoadChannels();
static void LoadChannelRights();
static const ChannelRights& GetChannelRightsFor(const std::string& name);
static void SetChannelRightsFor(const std::string& name, const uint32& flags, const uint32& speakDelay, const std::string& joinmessage, const std::string& speakmessage, const std::set<uint32>& moderators);
static uint32 _channelIdMax;
private:
ChannelMap channels;
TeamId _teamId;
static ChannelRightsMap channels_rights;
static ChannelRights channelRightsEmpty; // when not found in the map, reference to this is returned
void MakeNotOnPacket(WorldPacket* data, std::string const& name);
};
class AllianceChannelMgr : public ChannelMgr { public: AllianceChannelMgr() : ChannelMgr(TEAM_ALLIANCE) {} };
class HordeChannelMgr : public ChannelMgr { public: HordeChannelMgr() : ChannelMgr(TEAM_HORDE) {} };
#endif