diff --git a/data/sql/updates/pending_db_world/rev_1537827596332623300.sql b/data/sql/updates/pending_db_world/rev_1537827596332623300.sql new file mode 100644 index 000000000..41b8af102 --- /dev/null +++ b/data/sql/updates/pending_db_world/rev_1537827596332623300.sql @@ -0,0 +1,17 @@ +INSERT INTO version_db_world (`sql_rev`) VALUES ('1537827596332623300'); +DELETE FROM `command` WHERE `name`='go gobject'; +INSERT INTO `command` (`name`, `security`, `help`) VALUES ('go gobject', 1, 'Syntax: .go object #gameobject_guid\r\nTeleport your character to gameobject with guid #gameobject_guid'); +DELETE FROM `command` WHERE `name`='list gobject'; +INSERT INTO `command` (`name`, `security`, `help`) VALUES ('list gobject', 1, 'Syntax: .list object #gameobject_id [#max_count]\r\n\r\nOutput gameobjects with gameobject id #gameobject_id found in world. Output gameobject guids and coordinates sorted by distance from character. Will be output maximum #max_count gameobject. If #max_count not provided use 10 as default value.'); +DELETE FROM `command` WHERE `name`='lookup gobject'; +INSERT INTO `command` (`name`, `security`, `help`) VALUES ('lookup gobject', 1, 'Syntax: .lookup object $objname\r\n\r\nLooks up an gameobject by $objname, and returns all matches with their Gameobject ID\'s.'); + +-- Add deprecated notice +UPDATE `command` SET `help` = '[DEPRECATED]: use ".go gobject" instead.\r\nSyntax: .go object #object_guid\r\nTeleport your character to gameobject with guid #object_guid' +WHERE `name` = 'go object' COLLATE utf8mb4_bin; + +UPDATE `command` SET `help` = '[DEPRECATED]: use ".lookup gobject" instead.\r\nSyntax: .go object #object_guid\r\nTeleport your character to gameobject with guid #object_guid' +WHERE `name` = 'lookup object' COLLATE utf8mb4_bin; + +UPDATE `command` SET `help` = '[DEPRECATED]: use ".list gobject" instead.\r\nSyntax: .go object #object_guid\r\nTeleport your character to gameobject with guid #object_guid' +WHERE `name` = 'list object' COLLATE utf8mb4_bin; diff --git a/src/server/scripts/Commands/cs_go.cpp b/src/server/scripts/Commands/cs_go.cpp index bde920ec0..c8913b6f5 100644 --- a/src/server/scripts/Commands/cs_go.cpp +++ b/src/server/scripts/Commands/cs_go.cpp @@ -32,6 +32,7 @@ public: { "graveyard", SEC_MODERATOR, false, &HandleGoGraveyardCommand, "" }, { "grid", SEC_MODERATOR, false, &HandleGoGridCommand, "" }, { "object", SEC_MODERATOR, false, &HandleGoObjectCommand, "" }, + { "gobject", SEC_MODERATOR, false, &HandleGoObjectCommand, "" }, { "taxinode", SEC_MODERATOR, false, &HandleGoTaxinodeCommand, "" }, { "trigger", SEC_MODERATOR, false, &HandleGoTriggerCommand, "" }, { "zonexy", SEC_MODERATOR, false, &HandleGoZoneXYCommand, "" }, diff --git a/src/server/scripts/Commands/cs_list.cpp b/src/server/scripts/Commands/cs_list.cpp index a7c1144ee..568557087 100644 --- a/src/server/scripts/Commands/cs_list.cpp +++ b/src/server/scripts/Commands/cs_list.cpp @@ -31,6 +31,7 @@ public: { "creature", SEC_MODERATOR, true, &HandleListCreatureCommand, "" }, { "item", SEC_MODERATOR, true, &HandleListItemCommand, "" }, { "object", SEC_MODERATOR, true, &HandleListObjectCommand, "" }, + { "gobject", SEC_MODERATOR, true, &HandleListObjectCommand, "" }, { "auras", SEC_MODERATOR, false, &HandleListAurasCommand, "" } }; static std::vector commandTable = diff --git a/src/server/scripts/Commands/cs_lookup.cpp b/src/server/scripts/Commands/cs_lookup.cpp index 3743aecf7..f92c0fae9 100644 --- a/src/server/scripts/Commands/cs_lookup.cpp +++ b/src/server/scripts/Commands/cs_lookup.cpp @@ -43,21 +43,22 @@ public: static std::vector lookupCommandTable = { - { "area", SEC_MODERATOR, true, &HandleLookupAreaCommand, "" }, - { "creature", SEC_MODERATOR, true, &HandleLookupCreatureCommand, "" }, - { "event", SEC_MODERATOR, true, &HandleLookupEventCommand, "" }, - { "faction", SEC_MODERATOR, true, &HandleLookupFactionCommand, "" }, - { "item", SEC_MODERATOR, true, &HandleLookupItemCommand, "" }, - { "itemset", SEC_MODERATOR, true, &HandleLookupItemSetCommand, "" }, - { "object", SEC_MODERATOR, true, &HandleLookupObjectCommand, "" }, - { "quest", SEC_MODERATOR, true, &HandleLookupQuestCommand, "" }, - { "player", SEC_GAMEMASTER, true, nullptr, "", lookupPlayerCommandTable }, - { "skill", SEC_MODERATOR, true, &HandleLookupSkillCommand, "" }, - { "spell", SEC_MODERATOR, true, nullptr, "", lookupSpellCommandTable }, - { "taxinode", SEC_MODERATOR, true, &HandleLookupTaxiNodeCommand, "" }, - { "tele", SEC_MODERATOR, true, &HandleLookupTeleCommand, "" }, - { "title", SEC_MODERATOR, true, &HandleLookupTitleCommand, "" }, - { "map", SEC_MODERATOR, true, &HandleLookupMapCommand, "" } + { "area", SEC_MODERATOR, true, &HandleLookupAreaCommand, "" }, + { "creature", SEC_MODERATOR, true, &HandleLookupCreatureCommand, "" }, + { "event", SEC_MODERATOR, true, &HandleLookupEventCommand, "" }, + { "faction", SEC_MODERATOR, true, &HandleLookupFactionCommand, "" }, + { "item", SEC_MODERATOR, true, &HandleLookupItemCommand, "" }, + { "itemset", SEC_MODERATOR, true, &HandleLookupItemSetCommand, "" }, + { "object", SEC_MODERATOR, true, &HandleLookupObjectCommand, "" }, + { "gobject", SEC_MODERATOR, true, &HandleLookupObjectCommand, "" }, + { "quest", SEC_MODERATOR, true, &HandleLookupQuestCommand, "" }, + { "skill", SEC_MODERATOR, true, &HandleLookupSkillCommand, "" }, + { "taxinode", SEC_MODERATOR, true, &HandleLookupTaxiNodeCommand, "" }, + { "tele", SEC_MODERATOR, true, &HandleLookupTeleCommand, "" }, + { "title", SEC_MODERATOR, true, &HandleLookupTitleCommand, "" }, + { "map", SEC_MODERATOR, true, &HandleLookupMapCommand, "" }, + { "player", SEC_GAMEMASTER, true, nullptr, "", lookupPlayerCommandTable }, + { "spell", SEC_MODERATOR, true, nullptr, "", lookupSpellCommandTable } }; static std::vector commandTable =