diff --git a/src/server/game/Entities/Player/PlayerUpdates.cpp b/src/server/game/Entities/Player/PlayerUpdates.cpp index e74493499..594100616 100644 --- a/src/server/game/Entities/Player/PlayerUpdates.cpp +++ b/src/server/game/Entities/Player/PlayerUpdates.cpp @@ -265,7 +265,7 @@ void Player::Update(uint32 p_time) if (!IsPositionValid()) // pussywizard: will crash below at eg. GetZoneAndAreaId { - LOG_INFO("misc", "Player::Update - invalid position ({0:.1f}, {0:.1f}, {0:.1f})! Map: {}, MapId: {}, {}", + LOG_INFO("misc", "Player::Update - invalid position ({:0.1f}, {:0.1f}, {:0.1f})! Map: {}, MapId: {}, {}", GetPositionX(), GetPositionY(), GetPositionZ(), (FindMap() ? FindMap()->GetId() : 0), GetMapId(), GetGUID().ToString()); GetSession()->KickPlayer("Invalid position"); return; diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index a9e1894d3..db29dcb36 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -627,7 +627,7 @@ public: if (object->GetTransport()) { - handler->PSendSysMessage("Transport offset: {0:.2f}, {0:.2f}, {0:.2f}, {0:.2f}", object->m_movementInfo.transport.pos.GetPositionX(), object->m_movementInfo.transport.pos.GetPositionY(), object->m_movementInfo.transport.pos.GetPositionZ(), object->m_movementInfo.transport.pos.GetOrientation()); + handler->PSendSysMessage("Transport offset: {:0.2f}, {:0.2f}, {:0.2f}, {:0.2f}", object->m_movementInfo.transport.pos.GetPositionX(), object->m_movementInfo.transport.pos.GetPositionY(), object->m_movementInfo.transport.pos.GetPositionZ(), object->m_movementInfo.transport.pos.GetOrientation()); } return true;